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Morning Interviews

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15 Replies. 1 pages. Viewing page 1.
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15. Re: Morning Interviews Oct 21, 2017, 07:48 Jonjonz
 
That article was nothing more than Korporate Fascist speak for "we would rather sell console multiplayer games to the great unwashed mass media consumer (console players) which is the largest market, than try and sell games to a smaller group of more educated and discerning PC gamers."

Great, leaves the PC gamer market wide open for games like the Witcher to thrive.
 
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14. Re: Morning Interviews Oct 21, 2017, 02:31 Fantaz
 
It's too bad because my brother only play Single-Player FPS games, not any Multi-Player ones. C'mon man, even porn needs to have some story in it to keep you engaged and cumming back. Multi-player will never be a story driven experience unless it's a co-op shooter, which are ones that rarely ever get made.  
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13. Re: Morning Interviews Oct 21, 2017, 01:45 jdreyer
 
The_Pink_Tiger wrote on Oct 20, 2017, 19:47:
What is this "disc" thing the developer keeps talking about? Apparently it is necessary to play a game and can be traded. Is it some sort of DLC? How much hard-drive space does it take?

Single-player FPS games aren't going anywhere. If anything, it is only single-player FPS games developed by greedy "triple-A" studios that might be going away (and arguably, good riddance) but there are a bunch of independent studios more than willing to take up the slack. And with development tools becoming so powerful, I'm not sure I'll really notice the lack of 1000-person sized teams and $100 million budgets that are de rigueur for AAA games; independently-published titles good enough already.

Sure, there are Indie FPS devs. And their games look like this.
 
Avatar 22024
 
Stay a while, and listen.
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12. Re: Morning Interviews Oct 21, 2017, 00:59 NKD
 
Beamer wrote on Oct 21, 2017, 00:29:
christheshitter wrote on Oct 20, 2017, 22:42:
The likes of you knowing nothing what gaming is about.

I'd imagine gaming is about playing games, but I'm not some kind of entitled brat that takes his hobbies far too seriously and engages in ridiculous gatekeeping.

I mean his name says he's a shitter.
 
Avatar 43041
 
The solution to the toxicity of identity politics surely isn't to add white identity politics to the mix.
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11. Re: Morning Interviews Oct 21, 2017, 00:29 Beamer
 
christheshitter wrote on Oct 20, 2017, 22:42:
The likes of you knowing nothing what gaming is about.

I'd imagine gaming is about playing games, but I'm not some kind of entitled brat that takes his hobbies far too seriously and engages in ridiculous gatekeeping.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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10. Re: Morning Interviews Oct 20, 2017, 22:42 christheshitter
 
MoreLuckThanSkill wrote on Oct 20, 2017, 12:34:
Already bought it, $50.39 (USD) on Gamersgate.

Hopefully it does well. Incidentally The Evil Within 2 is also on sale on Gamersgate, $50.39 again, bought that also. I should have time to load it up tonight, but the reviews are glowing, so far.

It's the likes of you that's feeding the hungry money sharks running the big publishers. The likes of you knowing nothing what gaming is about.
 
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9. Re: Morning Interviews Oct 20, 2017, 19:47 The_Pink_Tiger
 
What is this "disc" thing the developer keeps talking about? Apparently it is necessary to play a game and can be traded. Is it some sort of DLC? How much hard-drive space does it take?

Single-player FPS games aren't going anywhere. If anything, it is only single-player FPS games developed by greedy "triple-A" studios that might be going away (and arguably, good riddance) but there are a bunch of independent studios more than willing to take up the slack. And with development tools becoming so powerful, I'm not sure I'll really notice the lack of 1000-person sized teams and $100 million budgets that are de rigueur for AAA games; independently-published titles good enough already.
 
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8. Re: Morning Interviews Oct 20, 2017, 17:03 DangerDog
 
Single-Player FPS is dying because the experience is too repetitive game to game and there hasn't been any significant improvement in AI, without even playing a game you know it's going to be extremely linear with bullet sponge character models being the only thing impeding your progress to the end (they don't even do hub designs anymore where you have to find a key) The only selling point is the environment and the polish that goes into it.

 
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7. Re: Morning Interviews Oct 20, 2017, 16:05 RedEye9
 
UttiniDaKilrJawa wrote on Oct 20, 2017, 13:29:
Was the reason because they keep tacking on crappy multiplayer features at the expense of the games actual development?
Nope, and if you had bothered to RTFA you would have noted that "Wolfenstein II: The New Colossus doesn't have any online functionality at all."
 
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https://www.newyorker.com/contributors/andy-borowitz
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6. Re: Morning Interviews Oct 20, 2017, 13:49 jdreyer
 
Porn-O-Matic wrote on Oct 20, 2017, 13:10:
That designer can go fuck himself. I'll never play a multiplayer game of any kind, let alone a goddamned FPS.

Did you even read the article? The guy make single player FPS and loves doing so. He just posited that the economics of things like trading in the single player disk, or getting your friends to buy the same multiplayer FPS as you make publishers reticent to invest in them.
 
Avatar 22024
 
Stay a while, and listen.
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5. Re: Morning Interviews Oct 20, 2017, 13:48 Suppa7
 
It would help if they released on GOG. Let us remember putting drm crapware into peoples games devalues them. That's why many of us wait for steam sales, no one wants to pay top dollar for a game that can be broken or taken away at the push of a button.  
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4. Re: Morning Interviews Oct 20, 2017, 13:30 NKD
 
Porn-O-Matic wrote on Oct 20, 2017, 13:10:
That designer can go fuck himself. I'll never play a multiplayer game of any kind, let alone a goddamned FPS.

Uh... the guy who designed a single player FPS can go fuck himself? Nice reading comprehension.
 
Avatar 43041
 
The solution to the toxicity of identity politics surely isn't to add white identity politics to the mix.
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3. Re: Morning Interviews Oct 20, 2017, 13:29 UttiniDaKilrJawa
 
Was the reason because they keep tacking on crappy multiplayer features at the expense of the games actual development?  
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2. Re: Morning Interviews Oct 20, 2017, 13:10 Porn-O-Matic
 
That designer can go fuck himself. I'll never play a multiplayer game of any kind, let alone a goddamned FPS.  
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1. Re: Morning Interviews Oct 20, 2017, 12:34 MoreLuckThanSkill
 
Already bought it, $50.39 (USD) on Gamersgate.

Hopefully it does well. Incidentally The Evil Within 2 is also on sale on Gamersgate, $50.39 again, bought that also. I should have time to load it up tonight, but the reviews are glowing, so far.
 
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