Before launch, you had the big news that switching from free-to-play to a premium product and I think now, some people have been suggesting or stating online, which doesn't necessarily carry any weight, but that the game could be looking to go back to a free to play model. Is that something that's on the table or no?
Which just boggles me, my brain because my ... I've got a decent business sense. Especially when it comes to this industry. It's gotten me fairly far. And under the assumption that games are expensive, 60 dollars is a lot of money. Even 100 dollars for all the special editions that you see coming out. And I was of the belief that $29.99, it's a little bit over ... It's pretty much an impulse buy. And did it help? Did it hurt? Should it have gone free? Maybe. Would we consider experimenting with that in the future? I wouldn't remove it from the table. But, I just ... I don't want to get down into sleazy free to play, as much as I want to keep this game afloat and with our, like I said, our fledgling community, I don't want to get into Candy Crush type-tactics 'cause I just won't be able to sleep at night and I don't sleep well to begin with.
But yeah, I wouldn't rule it out in the future, especially if we consider rolling the game out ... Well, we're considering in the future, rolling the game out in Asia. It's one of those things that you almost have to do that in Asia, so we'll be considering doing that, maybe one of those things if we do it there, would it make sense to roll it back out to the states? Possibly. But, I don't want to start doing gun rentals any time soon in game.
Mordecai Walfish wrote on Oct 15, 2017, 17:07:You tried logic, it didn't work. But A for effort.
Engine issues for all of em are documented in internet forums. Sorry your system can't handle UE4. Without anything more specific it's hard to separate hyperbole from tangible "massive issues" like you claim. I personally haven't seen anything "massive in all titles that use the engine".
Mordecai Walfish wrote on Oct 15, 2017, 12:17:Muscular Beaver wrote on Oct 15, 2017, 05:57:Mordecai Walfish wrote on Oct 15, 2017, 03:11:WaltC wrote on Oct 14, 2017, 23:10:
the U4 Engine might amount to something besides a lukewarm tech demo and low-budget game engine--who knows?
What planet are you living on?
https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_4
Huge AAA titles are using that engine, along with the most successful multiplayer game ever released on Steam (PUBG)..
I don't know how this equates to a "lukewarm tech demo and low-budget game engine".
Japanese developers who mainly did all of their engine work in-house historically have adopted it like no other. Pretty much all the AAA fighting games coming from there are using it. Square Enix is making the next Kingdom Hearts game with it, and the Final Fantasy 7 remake. Shenmue 3 will be using it.
It is a highly flexible and beautiful looking engine, and tech demos for new graphics technologies frequently use this engine to showcase what is in store for future generation GPU technology.
Examples:
UE4 using VXGI rendering techniques:
https://www.youtube.com/watch?v=dQSzmngTbtw
Photo-realistic rendering in UE4:
https://www.youtube.com/watch?v=gTb7k9pCQTo
https://www.youtube.com/watch?v=bXouFfqSfxg
Now that I think about it.. I think we've had this conversation before. It is beyond crazy to describe UE4 this way, but it would seem you do not understand at all what it is.
Well, hes kinda right. More games than not, have huge issues optimizing UE4 or getting as good graphics out of it as in demos. Even PUBG struggles still.
All UE4 games I have played in the past 2 years have had massive performance issues.
As for being low budget... since when do AAA developers (publishers) not try to save money?
Please name a 3d engine that is as flexible and large-scale as epic's that does *not* have performance issues in games. Cryengine? Unity? Frostbite? Crystal Tools? Source/2? Creation/whatever the fuck Bethesda calls it now? Bungie's engine? RAGE? (Both rockstar's and id's.. carmack is an engine God and still the engine had tremendous issues with certain stuff) They've all got their upsides and downsides, as they are doing a tremendous amount of complicated shit to make sure things are running smoothly. UE4 isn't worse or better than any of them, just has it's low and high points like the rest. Trying something new (pubg, rust, star citizen, etc..) with an engine that you have not specifically created to tackle the rendering and gameplay pipeline that you are laying, can lead to massive performance issues. It's just the nature of the beast. That you are able to craft these (and many other) gameplay experiences at all from engines that were not specifically created to jump the hurdles you are putting in place for them, is a testament to the flexibility of these modern engines, but there will most certainly be performance issues still on some level. Blizzard makes their own engines in-house for this very reason, and specialises them for each game. Not every dev has Blizzard money though, and even blizz has performance issues with their shit.
Tell me which engines don't have issues? If literally "all ue4 games in the past 2 years" have had " massive performance issues" for you, I'd start to wonder if you're having local issues or only playing the more ambitious fringe games that push it to the limit. Games like everspace Tekken 7, and many others using ue4 have run perfectly on my system since day 1.
born2expire wrote on Oct 14, 2017, 20:22:
CliffyB and his HUGE ego just needs to fuck off and disappear
Muscular Beaver wrote on Oct 15, 2017, 05:57:Mordecai Walfish wrote on Oct 15, 2017, 03:11:WaltC wrote on Oct 14, 2017, 23:10:
the U4 Engine might amount to something besides a lukewarm tech demo and low-budget game engine--who knows?
What planet are you living on?
https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_4
Huge AAA titles are using that engine, along with the most successful multiplayer game ever released on Steam (PUBG)..
I don't know how this equates to a "lukewarm tech demo and low-budget game engine".
Japanese developers who mainly did all of their engine work in-house historically have adopted it like no other. Pretty much all the AAA fighting games coming from there are using it. Square Enix is making the next Kingdom Hearts game with it, and the Final Fantasy 7 remake. Shenmue 3 will be using it.
It is a highly flexible and beautiful looking engine, and tech demos for new graphics technologies frequently use this engine to showcase what is in store for future generation GPU technology.
Examples:
UE4 using VXGI rendering techniques:
https://www.youtube.com/watch?v=dQSzmngTbtw
Photo-realistic rendering in UE4:
https://www.youtube.com/watch?v=gTb7k9pCQTo
https://www.youtube.com/watch?v=bXouFfqSfxg
Now that I think about it.. I think we've had this conversation before. It is beyond crazy to describe UE4 this way, but it would seem you do not understand at all what it is.
Well, hes kinda right. More games than not, have huge issues optimizing UE4 or getting as good graphics out of it as in demos. Even PUBG struggles still.
All UE4 games I have played in the past 2 years have had massive performance issues.
As for being low budget... since when do AAA developers (publishers) not try to save money?
Mordecai Walfish wrote on Oct 15, 2017, 03:11:WaltC wrote on Oct 14, 2017, 23:10:
the U4 Engine might amount to something besides a lukewarm tech demo and low-budget game engine--who knows?
What planet are you living on?
https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_4
Huge AAA titles are using that engine, along with the most successful multiplayer game ever released on Steam (PUBG)..
I don't know how this equates to a "lukewarm tech demo and low-budget game engine".
Japanese developers who mainly did all of their engine work in-house historically have adopted it like no other. Pretty much all the AAA fighting games coming from there are using it. Square Enix is making the next Kingdom Hearts game with it, and the Final Fantasy 7 remake. Shenmue 3 will be using it.
It is a highly flexible and beautiful looking engine, and tech demos for new graphics technologies frequently use this engine to showcase what is in store for future generation GPU technology.
Examples:
UE4 using VXGI rendering techniques:
https://www.youtube.com/watch?v=dQSzmngTbtw
Photo-realistic rendering in UE4:
https://www.youtube.com/watch?v=gTb7k9pCQTo
https://www.youtube.com/watch?v=bXouFfqSfxg
Now that I think about it.. I think we've had this conversation before. It is beyond crazy to describe UE4 this way, but it would seem you do not understand at all what it is.
WaltC wrote on Oct 14, 2017, 23:10:
the U4 Engine might amount to something besides a lukewarm tech demo and low-budget game engine--who knows?
Lorcin wrote on Oct 14, 2017, 17:41:Now that's a tight knit community.
https://www.tweaktown.com/news/59508/lawbreakers-drops-10-concurrent-players-day/index.html
Lorcin wrote on Oct 14, 2017, 17:41:
https://www.tweaktown.com/news/59508/lawbreakers-drops-10-concurrent-players-day/index.html