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CS:GO Dust II Revamp

Counter-Strike blog points the way to this post on Counter-Strike: Global Offensive map Dust II, calling this "one of the most balanced and iconic CS:GO maps around." This sounds like something that isn't broken, but Valve outlines their efforts to fix it nonetheless. This involves some visual upgrades and changes, some of which impact gameplay beyond aesthetics. They also say they are planning more polish once the dust settles:

Dust II has evolved over the years into one of the most balanced and iconic CS:GO maps around. With this in mind, we set out to refine it further rather than performing a wholesale redesign. Your beta feedback will help us check if our initial goals were appropriate, have been realized and what the next steps are. After getting feedback on the visual upgrade, what would you like to see next as the map continues its evolution? We want to hear from you.

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2. Re: CS:GO Dust II Revamp Oct 11, 2017, 13:29 theglaze
 
Wesp5 wrote on Oct 11, 2017, 12:54:
Wohoo, so there are still actually some game developers left at Valve ;)?

Perhaps this is how PC multiplayer FPS titles SHOULD be implemented:

-Easy to learn, hard to master gameplay
-Low purchase cost
-No more than $10 of DLC a year
-Only cosmetic loot crates (bonus if there is a market to buy what you want
-Constant development and improvement of all aspects of the game
-Live tournament coverage and spectator participation during world Major tournaments

  • Call of Duty has been the only FPS able to maintain yearly releases, at the expense of gameplay to afford ridiculous marketing campaigns.

  • Battlefield has been putting a paywall between its users since the brilliant Bad Company 2 by releasing map packs that segment the community. Often their games are best at END OF LIFE, and by then the hype machine is behind the next full-release which starts off with limited content and a bunch of bugs

  • Tribes is an example of poorly implemented DLC and currency that resulted in pay-to-win, relegating it back to a LAN party title.

  • Planetside 2's monthly subscription requirement prevented it from the growth it could have obtained

  • And then there's PUBG and Overwatch... the TWO MOST popular FPS on PC right now (alongside CSGO), and they have a similar makeup:
    -Easy to learn, hard to master gameplay
    -Low cost
    -No more than $10 of DLC a year All content is free
    -Only cosmetic loot crates (bonus if there is a market to buy what you want
    -Constant development and improvement of all aspects of the game
    -Live tournament coverage and spectator participation during world Major tournaments
  • Yet to have a professional tournament presence

    EDIT: Or perhaps that's what it takes to be a leading game on Steam

    This comment was edited on Oct 11, 2017, 15:16.
     
    Previous Post Next Post Reply Quote Edit Delete Report
     
        Date Subject Author
      1. Oct 11, 12:54 Re: CS:GO Dust II Revamp Wesp5
    >> 2. Oct 11, 13:29  Re: CS:GO Dust II Revamp theglaze
      5. Oct 11, 20:10   Re: CS:GO Dust II Revamp edaciousx
      3. Oct 11, 16:48 Re: CS:GO Dust II Revamp loomy
      4. Oct 11, 19:46  Re: CS:GO Dust II Revamp Slick
      7. Oct 11, 22:55  Re: CS:GO Dust II Revamp theglaze
      6. Oct 11, 20:27 Re: CS:GO Dust II Revamp Sepharo




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