Mass Effect: Andromeda Single-player Support Ends

The BioWare Blog offers an update on Mass Effect: Andromeda, saying there will be no more single-player updates for the latest installment in the sci-fi RPG series. Overwatch be warned, however, they still plan further multiplayer content, and promise more details on that in the coming weeks. Here's word:
Since the release of Mass Effect™: Andromeda, we’ve worked hard to address feedback from our community. From improving animations to expanding customization options, we looked to respond to your concerns, and build on what you loved.

With each patch, you let us know we were heading in the right direction, and we’re grateful to everyone who joined us on this journey. We’re proud of what we created, and we hope you enjoyed it as well.

Early in development, we decided to focus Mass Effect: Andromeda’s story on the Pathfinder, the exploration of the Andromeda galaxy, and the conflict with the Archon. The game was designed to further expand on the Pathfinder’s journey through this new galaxy with story-based APEX multiplayer missions and we will continue to tell stories in the Andromeda Galaxy through our upcoming comics and novels, including the fate of the quarian ark.

Our last update, 1.10, was the final update for Mass Effect: Andromeda. There are no planned future patches for single-player or in-game story content.

In the coming weeks, our multiplayer team will provide details of their ongoing support and upcoming content, including new multiplayer missions, character kits, and what’s in store for N7 Day.

We appreciate all the millions of people who came with us to the Andromeda galaxy. We hope to see you again in the Mass Effect universe.
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29.
 
Re: Mass Effect: Andromeda Single-player Support Ends
Aug 20, 2017, 22:33
Prez
 
29.
Re: Mass Effect: Andromeda Single-player Support Ends Aug 20, 2017, 22:33
Aug 20, 2017, 22:33
 Prez
 
The Half Elf wrote on Aug 20, 2017, 14:22:
GothicWizard wrote on Aug 20, 2017, 13:18:
Icewind wrote on Aug 20, 2017, 12:46:

As someone who interviews and hires people for my company, I can tell you that these millennials work very cheaply.

I'm betting that revolving door of cheap, wide-eyed, day-dreaming millennial fresh meat is too tantalizing for BioWare to abandon.

The culture there is dead anyway, since the people who were around during the days when "CRPG" meant something are long gone.

When EA bought BW I was on the beginning of the end bandwagon and took a LOT of heat for that view. Everyone was like 'oh they still have the core dev there it will be fine'. I said within 6 months you will start seeing the exit of those core devs, mgt and it will just be a circling the drain affair as time goes on until it's just a shell of BW in name only. I was laughed at on their forums and here.

I am not above saying, I told you so.

Hey Captain New's Flash, we knew this was going to happen as soon as it was announced. Why? Um... Maxis, Murky Foot, Bullfrog, Dice (not as bad as the others) etc, etc, etc.

Let me fill in some of your etc's: DreamWorks, Mythic, Westood, Pandemic, Origin, and Visceral... It's sickening how EA has destroyed so many amazing development studios.

Bioware is already following the unfortunately inevitable road to death spiral followed previously by Maxis in 2015 and Mythic in 2013

This comment was edited on Aug 20, 2017, 22:43.
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