The Half Elf wrote on Aug 20, 2017, 14:22:
GothicWizard wrote on Aug 20, 2017, 13:18:
Icewind wrote on Aug 20, 2017, 12:46:
As someone who interviews and hires people for my company, I can tell you that these millennials work very cheaply.
I'm betting that revolving door of cheap, wide-eyed, day-dreaming millennial fresh meat is too tantalizing for BioWare to abandon.
The culture there is dead anyway, since the people who were around during the days when "CRPG" meant something are long gone.
When EA bought BW I was on the beginning of the end bandwagon and took a LOT of heat for that view. Everyone was like 'oh they still have the core dev there it will be fine'. I said within 6 months you will start seeing the exit of those core devs, mgt and it will just be a circling the drain affair as time goes on until it's just a shell of BW in name only. I was laughed at on their forums and here.
I am not above saying, I told you so.
Hey Captain New's Flash, we knew this was going to happen as soon as it was announced. Why? Um... Maxis, Murky Foot, Bullfrog, Dice (not as bad as the others) etc, etc, etc.
Let me fill in some of your etc's: DreamWorks, Mythic, Westood, Pandemic, Origin, and Visceral... It's sickening how EA has destroyed so many amazing development studios.
Bioware is already following the unfortunately inevitable road to death spiral followed previously by Maxis in 2015 and Mythic in 2013This comment was edited on Aug 20, 2017, 22:43.
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