UttiniDaKilrJawa wrote on Aug 20, 2017, 15:08:
Did it ever really begin?
Actually, yes. ME:A had a lot of post-launch support that addressed many of the issues people had with the game.
It's a shame that EA is abandoning the game/series. For all its flaws, ME:A still had the best combat in the series. If they had cut the filler and focused on a much more concise 40 hour experience instead of a bloated 100+ hour experience, the game would have been better for it. You'd think they'd have learned from DA:I that bigger isn't always better but there was probably a mandate from EA to make their games as big as possible.