Star Citizen Alpha 3.0 Delayed

A new version 3.0 Production Schedule Report on the Roberts Space Industries website has word that the release of Star Citizen alpha 3.0 is delayed until September (thanks PC Gamer). They blame this on stability issues and work on a new patching system, saying: "Because of this we have pushed back the Evocati and subsequent date ranges to reflect the additional time needed to get Star Citizen Alpha 3.0 ready for prime time." This post sheds more light on progress on the long-in-development space game. Here are a few points:

  • We’ve pushed far past the technological boundaries that were previously considered impossible to build the foundation of the Star Citizen universe. Working on 3.0 has certainly introduced variables and challenges that we could never have anticipated, and these just do not always cater to a tidy date on a calendar.
  • As gamers, we are conditioned to consider all dates as static points in time that we can wrap our heads around and plan for in advance. The nature of this project does not neatly fit into that mold due to the complexity of what we’re building, and with what we learn about what's possible and needed along the way. These date ranges are dynamic according to the challenges presented to us at that time, and we actively maintain that to keep you up to date.
  • The scope of 3.0 is not insignificant, as Chris discussed in https://robertsspaceindustries.com/comm-link//15842-Letter-From-The-Chairman-The-Road-Ahead. It introduces a level of tech and infrastructure that’s an order of magnitude larger and more complex than all of our previous versions combined. There are thousands of new assets, millions of entities to manage, new UI, new features, multiple new backend services, etc. all being introduced in 3.0.
  • Integrating all of this has revealed to be MUCH more of a bug fixing project than anticipated, which obviously reshapes those estimates and changes those dates. Hammering in a level of polish that we’ve not aimed for before requires an additional adjustment of dates.
  • There’s certainly no malice behind it, and anyone who makes that claim is providing an uninformed opinion. Ask any project manager or developer who worked on sophisticated software or has been involved on a complex project with lots of dependencies and moving parts. They'll gladly share how challenging a task of estimates can be.
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15.
 
Re: Star Citizen Alpha 3.0 Delayed
Jul 31, 2017, 22:40
15.
Re: Star Citizen Alpha 3.0 Delayed Jul 31, 2017, 22:40
Jul 31, 2017, 22:40
 
The Half Elf wrote on Jul 31, 2017, 22:24:
Anyone remember when this was suppose to be a Wing Commander game, and not the second coming of Second Life?

But it's the "Second Life in Spaaaaaaaaaaace!"
Get your games from GOG DAMMIT!
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  Re: Star Citizen Alpha 3.0 Delayed
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