a new For Honor
development schedule, outlining
improvements planned for the game in updates that come over the remainder of
this year. They will be adding dedicated servers to the hack and slash game
along with a new duel tournament mode, a new training mode, balance updates,
and more. Here's the plan:
Today, Ubisoft® announced the For Honor®
development schedule which details a steady rollout of new content releases and
improvements to the overall game experience through the rest of the calendar
year and leading into 2018. The schedule is headlined by two seasons launching
in 2017, alongside plans to introduce dedicated servers further down the road.
In addition to major releases, For Honor will continue to evolve through regular
gameplay updates which take into account community feedback.
For Honor’s development schedule includes:
- Dedicated Servers – The development team at
Ubisoft Montreal is currently working on a dedicated server infrastructure.
In conjunction to the dedicated server implementation, enhancing
peer-to-peer stability and matchmaking remain priorities for the team.
- Two New Seasons – In August and November,
For Honor will receive new season updates, introducing adjustments to the
way players fight on the battlefield. Content from each of these seasons
includes new heroes, maps, gear variations, gameplay updates and more. All
season pass owners will receive early access for the new heroes released
during the season. Further details will be revealed at a later date.
- New Game Features – Competitive play with a
duel tournament feature and ranked 4v4 matches, as well as a brand-new 4v4
PvP game mode, will be added to For Honor in the coming months.
- New Training Mode – A more robust training
option for both new and veteran players to hone their skills before heading
to the battlefield.
- Global Balancing Updates – Building on the
updates since launch, For Honor will receive more changes aimed at balancing
heroes and game modes. Some of these changes will improve elements of the
fight system to make attacking more advantageous while putting more pressure
on defense. All these changes will be tested via public test environments on
PC with the first test starting today.
These upcoming changes build on over five months of post-launch support which
includes multiple updates, enhancing player experiences and new content
launches. This support will continue through the development schedule as For
Honor receives updates on gameplay features, balance, performance and network
“Since launch, our team has worked diligently to identify and correct issues
that were not apparent with our testing and live phases,” said Roman Campos-Oriola,
creative director of For Honor. “The For Honor roadmap is how we plan to build a
stronger game through elements like dedicated servers. We are committed to our
players and look to offer long-term support for the game.”