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Life is Feudal: Forest Village Launches

Life is Feudal: Forest Village is now in full release on Steam following an early access run for this city-building/survival game for Windows. This post covers all that's changed for version 1.0, including the implementation of Steam Workshop support. Here's the release trailer, and here's the announcement:

The game places players into the role of a village leader, tasked with bringing a tribe of refugees to a new land, and helping them build a new life. Build homes, farms and more as you expand your settlement into a full-scale village while you protect your villagers from hostile environments and the harshness of winter. Take direct control of one of your villagers, zoom down to their level, and interact face-to-face with your townsfolk.

Forest Village is all about realism, from fighting disease and malnutrition, to dealing with water and soil requirements of a summer crop, and even getting everyone under cover during a terrifying lightning storm. The game will challenge the burgeoning Burgermeister in everyone.

Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Lead your people - a small group of refugees who were forced to start again on an unknown island.

You can oversee your village from a birdseye view or occupy one of your villagers to control and perform tasks in a first person view to speed things up or just to explore.

Life is Feudal: Forest Village Features Include:

  • Advanced Farming System - Different crops require varying amounts of moisture, labor and time in order to ripen ready for harvest. Your pastures and hens require hunters to protect them from forest predators.
  • Switch Between Birdseye and First Person Views - Play in a overhead view, or take direct control of a villager and play from a first person perspective.
  • Diseases, Food Rations and Vitamins - Diseases spread faster in cold weather, especially if your villagers lack warm clothes or their food is too plain and lacking in vitamins. Try to stock all types of food possible to keep your villagers healthy.
  • Dynamic/Reactive Ecosystem - Villagers walking in the surrounding woods too often will scare wildlife deeper into forest, making hunting more challenging. Excessive farming or woodcutting can lead to flora and fauna extinction.
  • Real Time Weather and Seasons System - Summer droughts will force your farmers to water your crops and rainy days will force them to dig trenches to drain excess water. Youíll also need firewood and warm clothes for your villagers in Winter.
  • Morale and Increasing Population - Keep your villagers happy and their families will grow - that is, if their needs are being met! Living in overcrowded hostels, unfulfilled requirements and even bearing witness to a villagerís demise will reduce morale and their productivity.
  • Disasters - Lightning strikes, tornadoes, earthquakes and more! Make sure your villagers are prepared for disaster and have places to hide.
  • Mod Friendly - Game modders will have access to AI, animations, task and resource management, navigation, sounds and many other game systems.

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17 Replies. 1 pages. Viewing page 1.
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17. Re: GeForce Drivers for Fallout 4, Legacy of the Void, & Battlefront May 30, 2017, 15:15 jdreyer
 
Bradley wrote on May 29, 2017, 23:08:
Banished wasn't abandoned, it was finished. I know that's an odd concept these days, where games stay in eternal beta, with constant new features, but it was the developer's plan all along.

He had a solid plan for the game, he implemented that plan, released the game, fixed the bugs, and moved on.

I have no idea what you are talking about. That's insane.

 
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Stay a while, and listen.
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16. Re: GeForce Drivers for Fallout 4, Legacy of the Void, & Battlefront May 29, 2017, 23:08 Bradley
 
Banished wasn't abandoned, it was finished. I know that's an odd concept these days, where games stay in eternal beta, with constant new features, but it was the developer's plan all along.

He had a solid plan for the game, he implemented that plan, released the game, fixed the bugs, and moved on.
 
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15. Re: Life is Feudal: Forest Village Launches May 29, 2017, 13:32 HorrorScope
 
Yeah if the owner abandoned Banished, it was because he retired to Tahiti off the sales.

As for a clone of, how can that even be an argument anymore? And by anymore, I mean decades. Weird how a game randomly gets picked on that way.
 
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14. Re: Life is Feudal: Forest Village Launches May 29, 2017, 12:11 loomy
 
that sounds like a lot. what I don't get is why the original is abandoned by the developer for so long that another developer has time to clone it from scratch. maybe some things aren't about money for some people

Squirmer wrote on May 28, 2017, 17:59:
loomy wrote on May 28, 2017, 15:52:
I find it so strange that banished sells so poorly that the developer had to abandon it, yet it's such a good game that another developer can clone it exactly and make money. if you haven't played banished and like this kind of game, pick it up, I spent 10s of hours in it. great simple fun with a lot of freedom to succeed and fail in different ways
Banished sold poorly? Steamspy says there are 1.7 million owners. There are over 2000 people playing it right now, 3 years after release.
 
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13. Re: Life is Feudal: Forest Village Launches May 29, 2017, 11:03 Nut
 
> The trailer really has me wondering how this game gets bad reviews. All I'm seeing looks fucking epic if you're into these types of games.

The negativity is from those arguing that it's essentially the same game as Banished.

I've heard it both ways: that it goes beyond having all the same game systems to even having all the same buildings ("ripoff" of Banished) , to that it has significant differences ("inspired by"/"improved iteration" of Banished).

I really don't know which side to believe.
 
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12. Re: Life is Feudal: Forest Village Launches May 29, 2017, 09:42 Dacote
 
jdreyer wrote on May 29, 2017, 02:12:
Cutter wrote on May 28, 2017, 13:26:
Wow sounds like the dude who did Banished should be suing these guys. Shame, I was hoping this was going to be good.

The way game design works is you can copyright assets and names, but you can't copyright ideas. If you could, id would be the only ones doing FPSs, Command & Conquer would be the only RTS series, etc. Remember how a cool new mobile game would come out a few years ago, and Zynga would release a clone of it 3 weeks later because they could churn them out that quickly with their devs working in shifts 24/7? They'd be basically exact clones, but nothing could be done, because you can't copyright game mechanics.

The upside of this is all the great games that come out standing on the shoulders of what has come before: Battlefield, The Witcher, Overwatch, any racing game, etc.
jdreyer, bravely bringing critical thinking and logic to a mud slinging contests.
 
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11. Re: Life is Feudal: Forest Village Launches May 29, 2017, 07:55 Angrius Maximis
 
Lame Banished clone...and boring as hell.  
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10. Re: Life is Feudal: Forest Village Launches May 29, 2017, 02:18 jdreyer
 
I like this review from Steam:

Second of all, this game IS different from banished. I don't remember going first person and shoot bears or wolves in banished. I don't even remember BEARS or WOLVES in banished. What else I don't remember not seeing in banished (vanila):

Better detail than banished
Controlling townfolks to work
Bakery
Windmill
Bee farm
Castles
Bears
Wolves
Foxes
Terraforming yourself
And many more I havent see yet

But what I do know, sure, there are ressemblance to banished, but so coke and pepsi, chevrolet and dodge. You could play both and enjoy there unique sides.

People downvoting this game because its like banished would be the same people who downvoted stronghold because it looked like age of empire 2.
 
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9. Re: Life is Feudal: Forest Village Launches May 29, 2017, 02:12 jdreyer
 
Cutter wrote on May 28, 2017, 13:26:
Wow sounds like the dude who did Banished should be suing these guys. Shame, I was hoping this was going to be good.

The way game design works is you can copyright assets and names, but you can't copyright ideas. If you could, id would be the only ones doing FPSs, Command & Conquer would be the only RTS series, etc. Remember how a cool new mobile game would come out a few years ago, and Zynga would release a clone of it 3 weeks later because they could churn them out that quickly with their devs working in shifts 24/7? They'd be basically exact clones, but nothing could be done, because you can't copyright game mechanics.

The upside of this is all the great games that come out standing on the shoulders of what has come before: Battlefield, The Witcher, Overwatch, any racing game, etc.
 
Avatar 22024
 
Stay a while, and listen.
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8. Re: Life is Feudal: Forest Village Launches May 28, 2017, 22:35 yonder
 
Cutter wrote on May 28, 2017, 13:26:
Wow sounds like the dude who did Banished should be suing these guys. Shame, I was hoping this was going to be good.

Because Banished had walls and keeps and all that kind of stuff too, or because there can't be ANY similarities in games in the same genre? Once one game is made, you can't make anything similar ever again, right?

Oh, Cutter... /sigh...

Also, to everyone else... of course it looks similar to Banished. It looks even more similar to another game: Life Is Feudal...

 
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7. Re: Life is Feudal: Forest Village Launches May 28, 2017, 19:41 Kosh401
 
Yeah pretty sure Banished did really well and it has some great mods for it too.

Even the UI in this game looks lifted from Banished... definitely pick up Banished if this tickles your fancy and then take a look at the mods - there's 1 or 2 big ones that add a ton of stuff, I think it may have even been put into one mega-mod.
 
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6. Re: Life is Feudal: Forest Village Launches May 28, 2017, 17:59 Squirmer
 
loomy wrote on May 28, 2017, 15:52:
I find it so strange that banished sells so poorly that the developer had to abandon it, yet it's such a good game that another developer can clone it exactly and make money. if you haven't played banished and like this kind of game, pick it up, I spent 10s of hours in it. great simple fun with a lot of freedom to succeed and fail in different ways
Banished sold poorly? Steamspy says there are 1.7 million owners. There are over 2000 people playing it right now, 3 years after release.
 
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5. Re: Life is Feudal: Forest Village Launches May 28, 2017, 17:28 Ozmodan
 
Quinn wrote on May 28, 2017, 13:44:
The trailer really has me wondering how this game gets bad reviews. All I'm seeing looks fucking epic if you're into these types of games.

All you need to do is play it for a while. It has tons of issues. Hopefully they will address them, but there are some that have been in game since they opened it to public play and they are still not fixed. If this is your type of game, I would wait a few months unless of course you don't mind frustrated game play.
 
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4. Re: Life is Feudal: Forest Village Launches May 28, 2017, 15:52 loomy
 
I find it so strange that banished sells so poorly that the developer had to abandon it, yet it's such a good game that another developer can clone it exactly and make money. if you haven't played banished and like this kind of game, pick it up, I spent 10s of hours in it. great simple fun with a lot of freedom to succeed and fail in different ways  
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3. Re: Life is Feudal: Forest Village Launches May 28, 2017, 15:27 Frijoles
 
Quinn wrote on May 28, 2017, 13:44:
The trailer really has me wondering how this game gets bad reviews.

Most of the criticism I read last night basically said it was the same game as Banished. It definitely looks very similar. Good comparison video: https://www.youtube.com/watch?v=VEb6ODnhSUA
 
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2. Re: Life is Feudal: Forest Village Launches May 28, 2017, 13:44 Quinn
 
The trailer really has me wondering how this game gets bad reviews. All I'm seeing looks fucking epic if you're into these types of games.  
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"F!#& YOU, MISSILE!"
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1. Re: Life is Feudal: Forest Village Launches May 28, 2017, 13:26 Cutter
 
Wow sounds like the dude who did Banished should be suing these guys. Shame, I was hoping this was going to be good.
 
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You've got to be cruel to be kind...in the right measure.
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