Life is Feudal: Forest Village Launches

Life is Feudal: Forest Village is now in full release on Steam following an early access run for this city-building/survival game for Windows. This post covers all that's changed for version 1.0, including the implementation of Steam Workshop support. Here's the release trailer, and here's the announcement:
The game places players into the role of a village leader, tasked with bringing a tribe of refugees to a new land, and helping them build a new life. Build homes, farms and more as you expand your settlement into a full-scale village while you protect your villagers from hostile environments and the harshness of winter. Take direct control of one of your villagers, zoom down to their level, and interact face-to-face with your townsfolk.

Forest Village is all about realism, from fighting disease and malnutrition, to dealing with water and soil requirements of a summer crop, and even getting everyone under cover during a terrifying lightning storm. The game will challenge the burgeoning Burgermeister in everyone.

Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Lead your people - a small group of refugees who were forced to start again on an unknown island.

You can oversee your village from a birdseye view or occupy one of your villagers to control and perform tasks in a first person view to speed things up or just to explore.

Life is Feudal: Forest Village Features Include:

  • Advanced Farming System - Different crops require varying amounts of moisture, labor and time in order to ripen ready for harvest. Your pastures and hens require hunters to protect them from forest predators.
  • Switch Between Birdseye and First Person Views - Play in a overhead view, or take direct control of a villager and play from a first person perspective.
  • Diseases, Food Rations and Vitamins - Diseases spread faster in cold weather, especially if your villagers lack warm clothes or their food is too plain and lacking in vitamins. Try to stock all types of food possible to keep your villagers healthy.
  • Dynamic/Reactive Ecosystem - Villagers walking in the surrounding woods too often will scare wildlife deeper into forest, making hunting more challenging. Excessive farming or woodcutting can lead to flora and fauna extinction.
  • Real Time Weather and Seasons System - Summer droughts will force your farmers to water your crops and rainy days will force them to dig trenches to drain excess water. You’ll also need firewood and warm clothes for your villagers in Winter.
  • Morale and Increasing Population - Keep your villagers happy and their families will grow - that is, if their needs are being met! Living in overcrowded hostels, unfulfilled requirements and even bearing witness to a villager’s demise will reduce morale and their productivity.
  • Disasters - Lightning strikes, tornadoes, earthquakes and more! Make sure your villagers are prepared for disaster and have places to hide.
  • Mod Friendly - Game modders will have access to AI, animations, task and resource management, navigation, sounds and many other game systems.

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Re: Life is Feudal: Forest Village Launches
May 29, 2017, 09:42
12.
Re: Life is Feudal: Forest Village Launches May 29, 2017, 09:42
May 29, 2017, 09:42
 
jdreyer wrote on May 29, 2017, 02:12:
Cutter wrote on May 28, 2017, 13:26:
Wow sounds like the dude who did Banished should be suing these guys. Shame, I was hoping this was going to be good.

The way game design works is you can copyright assets and names, but you can't copyright ideas. If you could, id would be the only ones doing FPSs, Command & Conquer would be the only RTS series, etc. Remember how a cool new mobile game would come out a few years ago, and Zynga would release a clone of it 3 weeks later because they could churn them out that quickly with their devs working in shifts 24/7? They'd be basically exact clones, but nothing could be done, because you can't copyright game mechanics.

The upside of this is all the great games that come out standing on the shoulders of what has come before: Battlefield, The Witcher, Overwatch, any racing game, etc.
jdreyer, bravely bringing critical thinking and logic to a mud slinging contests.
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