The game places players into the role of a village leader, tasked with bringing a tribe of refugees to a new land, and helping them build a new life. Build homes, farms and more as you expand your settlement into a full-scale village while you protect your villagers from hostile environments and the harshness of winter. Take direct control of one of your villagers, zoom down to their level, and interact face-to-face with your townsfolk.
Forest Village is all about realism, from fighting disease and malnutrition, to dealing with water and soil requirements of a summer crop, and even getting everyone under cover during a terrifying lightning storm. The game will challenge the burgeoning Burgermeister in everyone.
Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Lead your people - a small group of refugees who were forced to start again on an unknown island.
You can oversee your village from a birdseye view or occupy one of your villagers to control and perform tasks in a first person view to speed things up or just to explore.
Life is Feudal: Forest Village Features Include:
- Advanced Farming System - Different crops require varying amounts of moisture, labor and time in order to ripen ready for harvest. Your pastures and hens require hunters to protect them from forest predators.
- Switch Between Birdseye and First Person Views - Play in a overhead view, or take direct control of a villager and play from a first person perspective.
- Diseases, Food Rations and Vitamins - Diseases spread faster in cold weather, especially if your villagers lack warm clothes or their food is too plain and lacking in vitamins. Try to stock all types of food possible to keep your villagers healthy.
- Dynamic/Reactive Ecosystem - Villagers walking in the surrounding woods too often will scare wildlife deeper into forest, making hunting more challenging. Excessive farming or woodcutting can lead to flora and fauna extinction.
- Real Time Weather and Seasons System - Summer droughts will force your farmers to water your crops and rainy days will force them to dig trenches to drain excess water. You’ll also need firewood and warm clothes for your villagers in Winter.
- Morale and Increasing Population - Keep your villagers happy and their families will grow - that is, if their needs are being met! Living in overcrowded hostels, unfulfilled requirements and even bearing witness to a villager’s demise will reduce morale and their productivity.
- Disasters - Lightning strikes, tornadoes, earthquakes and more! Make sure your villagers are prepared for disaster and have places to hide.
- Mod Friendly - Game modders will have access to AI, animations, task and resource management, navigation, sounds and many other game systems.
Bradley wrote on May 29, 2017, 23:08:
Banished wasn't abandoned, it was finished. I know that's an odd concept these days, where games stay in eternal beta, with constant new features, but it was the developer's plan all along.
He had a solid plan for the game, he implemented that plan, released the game, fixed the bugs, and moved on.
Squirmer wrote on May 28, 2017, 17:59:loomy wrote on May 28, 2017, 15:52:Banished sold poorly? Steamspy says there are 1.7 million owners. There are over 2000 people playing it right now, 3 years after release.
I find it so strange that banished sells so poorly that the developer had to abandon it, yet it's such a good game that another developer can clone it exactly and make money. if you haven't played banished and like this kind of game, pick it up, I spent 10s of hours in it. great simple fun with a lot of freedom to succeed and fail in different ways
jdreyer wrote on May 29, 2017, 02:12:jdreyer, bravely bringing critical thinking and logic to a mud slinging contests.Cutter wrote on May 28, 2017, 13:26:
Wow sounds like the dude who did Banished should be suing these guys. Shame, I was hoping this was going to be good.
The way game design works is you can copyright assets and names, but you can't copyright ideas. If you could, id would be the only ones doing FPSs, Command & Conquer would be the only RTS series, etc. Remember how a cool new mobile game would come out a few years ago, and Zynga would release a clone of it 3 weeks later because they could churn them out that quickly with their devs working in shifts 24/7? They'd be basically exact clones, but nothing could be done, because you can't copyright game mechanics.
The upside of this is all the great games that come out standing on the shoulders of what has come before: Battlefield, The Witcher, Overwatch, any racing game, etc.
Cutter wrote on May 28, 2017, 13:26:
Wow sounds like the dude who did Banished should be suing these guys. Shame, I was hoping this was going to be good.
Cutter wrote on May 28, 2017, 13:26:
Wow sounds like the dude who did Banished should be suing these guys. Shame, I was hoping this was going to be good.
loomy wrote on May 28, 2017, 15:52:Banished sold poorly? Steamspy says there are 1.7 million owners. There are over 2000 people playing it right now, 3 years after release.
I find it so strange that banished sells so poorly that the developer had to abandon it, yet it's such a good game that another developer can clone it exactly and make money. if you haven't played banished and like this kind of game, pick it up, I spent 10s of hours in it. great simple fun with a lot of freedom to succeed and fail in different ways
Quinn wrote on May 28, 2017, 13:44:
The trailer really has me wondering how this game gets bad reviews. All I'm seeing looks fucking epic if you're into these types of games.
Quinn wrote on May 28, 2017, 13:44:
The trailer really has me wondering how this game gets bad reviews.