Game Reviews

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57.
 
Re: Game Reviews
May 30, 2017, 02:37
57.
Re: Game Reviews May 30, 2017, 02:37
May 30, 2017, 02:37
 
RedEye9 wrote on May 29, 2017, 21:46:
Beamer wrote on May 29, 2017, 10:55:
Ugh. You missed my point.
I'm sure you've noticed but he missed everyone's point.

But my favorite comment was how many hit's the rant received. Especially telling is the 7 comments it got, 3 of which are from the writer of the rant. rflmao
I would have at least made some shill accounts to make it look like peeps were interested.

Well, you have to start somewhere. I'm not commenting to Slick to destroy his ambition. On the contrary, I tried to make his see his obvious faults to many. The reason it got a bullying tone from many is because of how Slick handles harsh-as-fuck feedback.

When I started Vince Verdict there were some veteran members here who acted like fucking assholes but instead of fighting back, I dug into their shit and actually found pretty good feedback (my channel is on hiatus because I'm saving up good money for a great microphone).

But yeah... no shit his reviews don't reach far yet. The dude just started afaik.
56.
 
Re: Game Reviews
May 29, 2017, 22:03
Quboid
 
56.
Re: Game Reviews May 29, 2017, 22:03
May 29, 2017, 22:03
 Quboid
 
Slick wrote on May 29, 2017, 13:12:
When I form a solid logical argument, I get "no one cares", brilliant riposte.

How is anyone supposed to take the commentary seriously when it reads: "reviewers don't care that it has the same name as some random game from a decade ago"

Some random game from a decade ago.

Right.

I can only imagine the death threats this guy would have received if he said that about the new Battlefront LOL.

I didn't mean to dismiss your argument, that's the reason: no one cares. Calling Prey 2006 a breath of fresh air seems about right, it was something different with some neat ideas but nothing special. Evidently you found it memorable (and I support you in your endeavours ) but it's not at all iconic franchise to the wider gaming community.
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55.
 
Re: Game Reviews
May 29, 2017, 21:46
55.
Re: Game Reviews May 29, 2017, 21:46
May 29, 2017, 21:46
 
Beamer wrote on May 29, 2017, 10:55:
Ugh. You missed my point.
I'm sure you've noticed but he missed everyone's point.

But my favorite comment was how many hit's the rant received. Especially telling is the 7 comments it got, 3 of which are from the writer of the rant. rflmao
I would have at least made some shill accounts to make it look like peeps were interested.
"I expect death to be nothingness and by removing from me all possible fears of death, I am thankful to atheism." Isaac Asimov
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54.
 
Re: Game Reviews
May 29, 2017, 15:32
54.
Re: Game Reviews May 29, 2017, 15:32
May 29, 2017, 15:32
 
Slick, by now you remind me of Clay from 13 Reasons Why in that scene where he gets beat up real bad by a big guy. If only he didn't try to get up, he wouldn't have been beaten to a pulp.
Stop trying to get up, mate. You've lost and now you're giving me the impression you're in a straightjacket bending back at forth weeping Prey '06! Prey' 06! Prey '06!

We get it. You love Prey' 06 and are angry they used that title for this new game that has fuck all to do with Prey '06. Yes, they could've called it Typhon, but the fact that that would have your review look COMPLETELY different is a big fucking deal and you have to acknowledge that if you ever want to become a respected reviewer. If you cannot do that, please quit.
53.
 
Re: Game Reviews
May 29, 2017, 13:12
Slick
 
53.
Re: Game Reviews May 29, 2017, 13:12
May 29, 2017, 13:12
 Slick
 
Dacote wrote on May 29, 2017, 09:24:
Quboid wrote on May 28, 2017, 23:45:
As I said before, you do you. If this is a problem for you, you're right to put that in your review and I don't think anyone should have a problem with that - but people will be surprised.
How dare you tell somebody that they are free to do as they please with their own work. This is the most blatant trolling I have ever seen. TROLL ALERT /s
Next thing you will say is that you support him in his endeavors, that will really stir him up. not /s

Oh sick burn.

You people seem to be grasping at straws here... and again conveniently ignoring the part of Quboid's comment that I was actually quoting.

When I form a solid logical argument, I get "no one cares", brilliant riposte.

How is anyone supposed to take the commentary seriously when it reads: "reviewers don't care that it has the same name as some random game from a decade ago"

Some random game from a decade ago.

Right.

I can only imagine the death threats this guy would have received if he said that about the new Battlefront LOL.
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52.
 
Re: Game Reviews
May 29, 2017, 10:55
52.
Re: Game Reviews May 29, 2017, 10:55
May 29, 2017, 10:55
 
Slick wrote on May 28, 2017, 18:32:
Beamer wrote on May 28, 2017, 12:43:
Slick wrote on May 27, 2017, 03:58:
Beamer wrote on May 26, 2017, 10:06:
Fallout was dead. Big budget isometric games are dead. You can spend all your time angry and mourning them, or you can play what's out there and enjoy it for what it is.

So you're saying that games with interesting characters, lore, world-building, fun game mechanics, satisfying puzzles, introduction to new ways to interact in a 3D space, inventive death loops, gravity puzzles, wall-walking, portals, and mind-fuckery turning a rock into a planet to explore is all dead? Says who? you?

"All games are now only about spending 30 minutes scrounging for garbage to fabricate 12 shotgun shells only to never want to use them in a fight while being bored stiff reading office e-mails and exploring nearly identical corridors in a bland spaceship until it ends. ENJOY IT FOR WHAT IT IS, THIS IS ALL WE HAVE NOW."

Give me a break.


No, I said isometric games are dead. Not sure how you got the rest of that. Fact: big budget isometric games are dead. The people who whined about Fallout 3 not being isometric were lost causes.

The rest, I have no clue where you got that from. No one had a clue what the content of F3 was back when all the whining was going on. But it's really, really weird for me to say "isometric is dead" and you to follow with all of that other stuff.

Are you serious?

You took my argument and made an analogy to Fallout.

You're saying that Prey 2017 ditching all of Prey 2006's trappings is somehow analogous to Fallout not keeping alive a dead genre (isometric POV in Fallout's case).

Okay.

I retort by using your own metaphor, to carry over to my example, that the key elements of the game in question (Prey 2006) are "obsolete".

I literally took YOUR analogy and ran with it.

Then you attempt to cockblock me because I'm not talking specifically about isometric games. I think your analogy isn't, in fact, an analogy at all, and that you possibly don't understand what an analogy is, and are quite possibly talking out of your ass.


Ugh. You missed my point. You're blinded by your love of a slightly better than mediocre game that only about 5 people were interested in a sequel of.
51.
 
Re: Game Reviews
May 29, 2017, 09:24
51.
Re: Game Reviews May 29, 2017, 09:24
May 29, 2017, 09:24
 
Quboid wrote on May 28, 2017, 23:45:
As I said before, you do you. If this is a problem for you, you're right to put that in your review and I don't think anyone should have a problem with that - but people will be surprised.
How dare you tell somebody that they are free to do as they please with their own work. This is the most blatant trolling I have ever seen. TROLL ALERT /s
Next thing you will say is that you support him in his endeavors, that will really stir him up. not /s
50.
 
Re: Game Reviews
May 29, 2017, 00:38
Slick
 
50.
Re: Game Reviews May 29, 2017, 00:38
May 29, 2017, 00:38
 Slick
 
Quboid wrote on May 28, 2017, 23:45:
Slick wrote on May 28, 2017, 23:10:
Anyone care to explain the hypocrisy? Are you even capable of understanding it?

Because nobody cares.

Reviewers don't mark it down because reviewers don't care that it has the same name as some random game from a decade ago


You're trolling at this point.


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49.
 
Re: Game Reviews
May 28, 2017, 23:45
Quboid
 
49.
Re: Game Reviews May 28, 2017, 23:45
May 28, 2017, 23:45
 Quboid
 
Slick wrote on May 28, 2017, 23:10:
Anyone care to explain the hypocrisy? Are you even capable of understanding it?

Because nobody cares.

Reviewers don't mark it down because reviewers don't care that it has the same name as some random game from a decade ago, and neither do many gamers - you can't desecrate something that isn't sacred.

As I said before, you do you. If this is a problem for you, you're right to put that in your review and I don't think anyone should have a problem with that - but people will be surprised.

(I presume ME:A has loads more dialogue scenes where facial animations are more important, so that comparison seems irrelevant. Bethesda has got criticism for their lousy animations too, Oblivion's dialogue screen in particular.)
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48.
 
Re: Game Reviews
May 28, 2017, 23:10
Slick
 
48.
Re: Game Reviews May 28, 2017, 23:10
May 28, 2017, 23:10
 Slick
 
Oh this thread was dead days ago, how dare you revive it!

1) Battlefront II comes out in 2005

2) DICE's Battlefront comes out in 2015, 10 years later

3) Not only is it considered "okay" to compare the new game to the old, you become HIGHLY SUSPECT if you don't. Forums erupt in a rage as the word of a boycott spreads through every online gaming community. Before the game is even released the majority of people on THIS FORUM claim that DICE murdered Battlefront "This isn't Battlefront" etc. etc. etc. Even though for the most part, both old and new games share many similarities.

4) Prey comes out in 2006

5) Prey comes out in 2017, 11 years later

6) The new game is absolutely nothing like the old, no one bats an eyelash, let alone erupts in the furious chanting of boycotts. And now you're HIGHLY SUSPECT if you actually mention how this new game has almost NOTHING to do with the original IP.

Anyone care to explain the hypocrisy? Are you even capable of understanding it?

This comment was edited on May 29, 2017, 00:51.
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47.
 
Re: Game Reviews
May 28, 2017, 22:54
47.
Re: Game Reviews May 28, 2017, 22:54
May 28, 2017, 22:54
 
SlimRam wrote on May 28, 2017, 21:05:
Slick, I played the 2006 demo and didn't care for it (which I've told you several times now), I'm RIGHT NOW playing the new one and just broke out of my fake apartment into the simulation area (see I know that because i'm actually playing the game). Nothing about this exchange has made me "mad" as you keep implying. I find the fact that someone that doesn't even know what a first person shooter actually is (and good job on dodging my Deus Ex reference for what a FPS/RPG is btw) considers himself to be a game reviewer, actually hilarious. As I've said over and over, you took 2 points off of the total of your review (from a 7 to a 5) just because the game was called Prey and it didn't resemble the original at all. Like Redeye said, put a disclaimer at the beginning and move on. You literally punished this game just because of it's name, that's not fair to the developer or to the person reading your review.

Nope, I never said that Prey 2006 "doesn't matter" that's you putting words in my mouth again. Your argument was that Prey 2006 had a cult-like following, I said that I wasn't aware of this following or of the games popularity because none of my friends ever bought the game (and they are pretty avid gamers). If you say the game was that popular, so be it, i'll take your word for it. Sorry if this new game "desecrated" (in your words, with full drama mode engaged) your beloved IP but that shouldn't have hurt your review as bad as it did. You even TELL everyone in your review that the game would have been a 7 if it had been called anything else...really? You might as well post a huge banner over your review saying:

"If Your Looking For an Unbiased Review of This Game Please Look Elsewhere Because I'm a Huge Fanboy of the Old Prey".

Your "perspective" of Prey 2006 (amongst the other jabs that you so graciously shared) was an entire paragraph dedicated to how neato you thought the death sequences were compared to it not being in this new game and how the mirrors didn't reflect like in the original...really?

What is my issue with this? My issue with this is that you are letting your fanboyism affect your review of the new Prey game. Real people worked on this game and real money and jobs are put on the line to make these games. The fact that you so casually shit on the game because it offended your beloved IP and then have the actual nerve to call yourself a "journalist" shows exactly how immature you actually are, and how insincere you are as a game reviewer.
and /thread
"I expect death to be nothingness and by removing from me all possible fears of death, I am thankful to atheism." Isaac Asimov
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46.
 
Re: Game Reviews
May 28, 2017, 22:12
Slick
 
46.
Re: Game Reviews May 28, 2017, 22:12
May 28, 2017, 22:12
 Slick
 
Dacote wrote on May 28, 2017, 21:42:
This keeps coming to mind Slick in his formative years.

Oh yeah, that's totally me. :-eyeroll-:

Don't think I've even insinuated that.

It would seem that the shoe is on the other foot, as I'm the one being split open like a blooming onion because I don't like what you like. I'm rather comfortable with my opinion, and I own it. You seem like you're bursting at the seams because someone doesn't like what you like.

I used my shitty little soapbox to express my own opinion, and because it doesn't match the opinion of "you people" on here, then I've been lambasted for my own views. At no point did I ever say fuck you for liking it, in fact, I've said on multiple occasions that art is subjective, and to each their own. I don't know how much more plutonic I could possibly be.

Face it, your beef is that I don't share your opinion. And for some reason not judging a game in a bubble as if it's NOT the long-awaited continuation of the franchise has put me on your shit list. Stop acting like talking about the franchise history is somehow "unfair". Give me a break.

Tell that to all of you who shrieked about how the new Battlefront was such garbage that it deserved a boycott, as they ruined the IP from what it was all about. Again, square that circle for me, and you'll have a shadow of a point. Until then, you're playing both sides of the issue, and have zero credibility in doing so.

And for you trainspotters, Battlefront II was released in 2005, so by your standards that IP was one year deader than Prey 2006. Still, it seemed fair game for to say the sky is falling because you had to pick up a powerup to get in an x-wing, in what was still absolutely the same genre, same lore, same vehicles, same massive PvP gameplay as it's predecessor.

Now tapdance around this point, tap my pretties, tap!

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45.
 
Re: Game Reviews
May 28, 2017, 21:42
45.
Re: Game Reviews May 28, 2017, 21:42
May 28, 2017, 21:42
 
This keeps coming to mind Slick in his formative years.
44.
 
Re: Game Reviews
May 28, 2017, 21:05
44.
Re: Game Reviews May 28, 2017, 21:05
May 28, 2017, 21:05
 
Slick, I played the 2006 demo and didn't care for it (which I've told you several times now), I'm RIGHT NOW playing the new one and just broke out of my fake apartment into the simulation area (see I know that because i'm actually playing the game). Nothing about this exchange has made me "mad" as you keep implying. I find the fact that someone that doesn't even know what a first person shooter actually is (and good job on dodging my Deus Ex reference for what a FPS/RPG is btw) considers himself to be a game reviewer, actually hilarious. As I've said over and over, you took 2 points off of the total of your review (from a 7 to a 5) just because the game was called Prey and it didn't resemble the original at all. Like Redeye said, put a disclaimer at the beginning and move on. You literally punished this game just because of it's name, that's not fair to the developer or to the person reading your review.

Nope, I never said that Prey 2006 "doesn't matter" that's you putting words in my mouth again. Your argument was that Prey 2006 had a cult-like following, I said that I wasn't aware of this following or of the games popularity because none of my friends ever bought the game (and they are pretty avid gamers). If you say the game was that popular, so be it, i'll take your word for it. Sorry if this new game "desecrated" (in your words, with full drama mode engaged) your beloved IP but that shouldn't have hurt your review as bad as it did. You even TELL everyone in your review that the game would have been a 7 if it had been called anything else...really? You might as well post a huge banner over your review saying:

"If Your Looking For an Unbiased Review of This Game Please Look Elsewhere Because I'm a Huge Fanboy of the Old Prey".

Your "perspective" of Prey 2006 (amongst the other jabs that you so graciously shared) was an entire paragraph dedicated to how neato you thought the death sequences were compared to it not being in this new game and how the mirrors didn't reflect like in the original...really?

What is my issue with this? My issue with this is that you are letting your fanboyism affect your review of the new Prey game. Real people worked on this game and real money and jobs are put on the line to make these games. The fact that you so casually shit on the game because it offended your beloved IP and then have the actual nerve to call yourself a "journalist" shows exactly how immature you actually are, and how insincere you are as a game reviewer.
With a damaged Panzer still hunting 'The Haunted Tank' and Gus out of ammo, Jeb knew there was only one option, "Slim, RAM!"
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43.
 
Re: Game Reviews
May 28, 2017, 19:09
Slick
 
43.
Re: Game Reviews May 28, 2017, 19:09
May 28, 2017, 19:09
 Slick
 
SlimRam wrote on May 27, 2017, 23:47:
snip

I've played Prey 2017, and Prey 2006. I don't think you've done either, so I don't feel that it's fruitful to continue this dialogue when you have no experience for your arguments. No offence. I played them, I provided my opinions, you didn't play them and are mad at my (at the very least, informed) opinions. Just because there's (very) occasional shooting from a first-person perspective doesn't make it a First Person Shooter. Having some comic relief after half the cast dies in a Shakespearian play does not a comedy make.

Your sample sizes are "your friends" never bought or played Prey 2006, so it doesn't matter. So desecrating an IP is only problematic if your friends have fond memories of it? Come now. Since small sample sizes are scientific now, I'll submit that 2 out of 3 user comments on my site were favourable to my review, saying they loved Prey 2006, and that this 2017 "remake" is dogshit and cut everything good from the IP. So 66%, not too bad. It looks like a clear majority of people agree with me, I win!

You see how dumb the "since a few people validate my opinion that makes it undeniably true" argument is?

My perspective provided context by educating people who didn't play Prey 2006 as to what was cut from the franchise. You know, as I've stated here before, I never played the original Battlefront games. When the reboot was coming around, everyone was bitching that they desecrated the franchise and that there should be a boycott. Now, as a gamer, I would have appreciated reading a review that actually took the time to inform me of what the franchise was about, and how it changed. That information only helps me as a consumer understand the direction that the franchise is going. I would have been very happy to read about exactly what was changed. To this day, I still can't tell you exactly what changed, only that powerups for vehicles make people rage. I might not have agreed with the reviewer as to whether the changes were good or bad, but at least I'd be a more educated consumer in the process.

So what is the issue with me doing it? It's the same thing. Just because the game was a mediocre clone of a totally different franchise, doesn't mean I can't also express disdain for the butchering of the IP.

IMO saying something like: "This isn't like Prey 2006 at all, it's a totally different product, ANYWAYS" and doing a totally compartmentalised review is lazy hack journalism. Nothing exists in a bubble. That's my point of view.

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42.
 
Re: Game Reviews
May 28, 2017, 18:52
Slick
 
42.
Re: Game Reviews May 28, 2017, 18:52
May 28, 2017, 18:52
 Slick
 
RedEye9 wrote on May 28, 2017, 11:11:
snip

Yeah... thanks for the advice and all, but I don't need to emulate other reviewers when I'm still in the process of finding my own voice. The last thing this world needs is more cloned copycat garbage media. I have my own views, and my own style, if people respond to it that's great, if not, so be it. But the absolute best thing I can be is me. When you want to make a living as a musician, you can expend a lot of effort trying to emulate others successful acts, or you can forge your own path.

Besides, if you go by the stats, I've been writing for this rag for only about 2 months, and so far all my articles have topped the site's all-time per-day view count. Not that I'm tooting my own horn or anything, we're still only talking triple digits, the site is somewhat new, and has never really broken through.
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41.
 
Re: Game Reviews
May 28, 2017, 18:32
Slick
 
41.
Re: Game Reviews May 28, 2017, 18:32
May 28, 2017, 18:32
 Slick
 
Beamer wrote on May 28, 2017, 12:43:
Slick wrote on May 27, 2017, 03:58:
Beamer wrote on May 26, 2017, 10:06:
Fallout was dead. Big budget isometric games are dead. You can spend all your time angry and mourning them, or you can play what's out there and enjoy it for what it is.

So you're saying that games with interesting characters, lore, world-building, fun game mechanics, satisfying puzzles, introduction to new ways to interact in a 3D space, inventive death loops, gravity puzzles, wall-walking, portals, and mind-fuckery turning a rock into a planet to explore is all dead? Says who? you?

"All games are now only about spending 30 minutes scrounging for garbage to fabricate 12 shotgun shells only to never want to use them in a fight while being bored stiff reading office e-mails and exploring nearly identical corridors in a bland spaceship until it ends. ENJOY IT FOR WHAT IT IS, THIS IS ALL WE HAVE NOW."

Give me a break.


No, I said isometric games are dead. Not sure how you got the rest of that. Fact: big budget isometric games are dead. The people who whined about Fallout 3 not being isometric were lost causes.

The rest, I have no clue where you got that from. No one had a clue what the content of F3 was back when all the whining was going on. But it's really, really weird for me to say "isometric is dead" and you to follow with all of that other stuff.

Are you serious?

You took my argument and made an analogy to Fallout.

You're saying that Prey 2017 ditching all of Prey 2006's trappings is somehow analogous to Fallout not keeping alive a dead genre (isometric POV in Fallout's case).

Okay.

I retort by using your own metaphor, to carry over to my example, that the key elements of the game in question (Prey 2006) are "obsolete".

I literally took YOUR analogy and ran with it.

Then you attempt to cockblock me because I'm not talking specifically about isometric games. I think your analogy isn't, in fact, an analogy at all, and that you possibly don't understand what an analogy is, and are quite possibly talking out of your ass.
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40.
 
Re: Game Reviews
May 28, 2017, 12:43
40.
Re: Game Reviews May 28, 2017, 12:43
May 28, 2017, 12:43
 
Slick wrote on May 27, 2017, 03:58:
Beamer wrote on May 26, 2017, 10:06:
Fallout was dead. Big budget isometric games are dead. You can spend all your time angry and mourning them, or you can play what's out there and enjoy it for what it is.

So you're saying that games with interesting characters, lore, world-building, fun game mechanics, satisfying puzzles, introduction to new ways to interact in a 3D space, inventive death loops, gravity puzzles, wall-walking, portals, and mind-fuckery turning a rock into a planet to explore is all dead? Says who? you?

"All games are now only about spending 30 minutes scrounging for garbage to fabricate 12 shotgun shells only to never want to use them in a fight while being bored stiff reading office e-mails and exploring nearly identical corridors in a bland spaceship until it ends. ENJOY IT FOR WHAT IT IS, THIS IS ALL WE HAVE NOW."

Give me a break.


No, I said isometric games are dead. Not sure how you got the rest of that. Fact: big budget isometric games are dead. The people who whined about Fallout 3 not being isometric were lost causes.

The rest, I have no clue where you got that from. No one had a clue what the content of F3 was back when all the whining was going on. But it's really, really weird for me to say "isometric is dead" and you to follow with all of that other stuff.
39.
 
Re: Game Reviews
May 28, 2017, 11:11
39.
Re: Game Reviews May 28, 2017, 11:11
May 28, 2017, 11:11
 
Everyone remembers 1986' Portal and the stink that was created by Valve releasing a game with the same name.

Slick wrote on May 27, 2017, 18:37:
Also I'm well aware of the origins of Portal. And that wasn't Arkane, I think you meant Valve. Valve haven't put out an original IP since Half Life. All they do is use community mods, and then straight-out buy it from them, or just bring them into their studio. The point was that Prey was a AAA game that used portal puzzles first, before any other big publisher game touched the idea. Forgetting the half-dozen other original gameplay mechanics they introduced, that should be enough to consider it "impactful".
Dacote layed down the road but you chose to drive over the cliff. Portals were developed by a group of students in a final project. Valve hired those talented graduates, as good companies tend to do, and released a game based solely on portals.

Take a clue from a journalist who makes a living writing reviews. Shorter is better and the less ranty the betterist. Jim also rates the game as MOTR but his review doesn't leave the reader shaking their head wondering wtf they just read.

http://www.thejimquisition.com/prey-review/

And maybe this snippet from rockpapershotgun will help heal your wounds. https://www.rockpapershotgun.com/2017/05/09/prey-review/
The first thing to forget is the original Prey. This has flat-out nothing to do with it. It is, frankly, ridiculous that it has the same name. This isn’t a sequel, nor a remake, nor a sister-game. It’s utterly unrelated.
See how succinct that was, there is absolutely no need in good journalism to continually hold the readers head under the water until they beg to come up for air.

This comment was edited on May 28, 2017, 11:37.
"I expect death to be nothingness and by removing from me all possible fears of death, I am thankful to atheism." Isaac Asimov
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38.
 
Re: Game Reviews
May 27, 2017, 23:47
38.
Re: Game Reviews May 27, 2017, 23:47
May 27, 2017, 23:47
 
Slick, the metascore of a game does not always equate evenly to the number of players of that game. There have been plenty of highly rated games that a majority of people have never played.

This isn't a First Person Shooter? Really? That's your argument? You shoot things from a first person perspective in this game. That is the very definition of a first person shooter. I guess you're saying that Deus Ex isn't a shooter because it is technically an RPG right? Wrong. Deus Ex is an FPS/RPG hybrid, it's both actually and a perfectly acceptable description of the game, just like System Shock and apparently just like this game. When a game like Mass Effect forces you to stare at the person you are speaking with through hours of dialog, yeah, the facial animations are important. From what I've seen of this game, Prey doesn't force this type of interaction on you; you can walk away from anyone talking at any time.

Sure, you can mention the other Prey game in the review, that wasn't my issue with it. My issue was you based a good chunk of the review on how much this game wasn't like the old one. That's not a fair review.

Yes, Prey 2006 did portals first. You want to know which game is most remembered for having portals in their game: Portal. Why? Because Portal sold millions of copies and is remembered for it's game play. Why do most people not associate Prey 2006 with portals? Because the game wasn't as popular, simple.

I DID play the demo for the original Prey and I clearly told you this, it didn't leave any type of lasting impression with me. Also, with this thing called the internet, I don't have to play a game to get a good idea of what its about and how it plays.

I never said Prey 2006 made "no impact at all", that's you taking something that was said and blowing it out of proportion like you always do. When comparing it to Half-Life I said that Half-Life made a huge impact, Prey didn't. 11 years later and most people that played Prey probably barely remember what the main plot of the story was. Almost any gamer that you come across has probably, at least, played the first Half-Life and remembers it fondly. The passion for the Half-Life IP is the direct reason why it have endured for this long. You say there is a "cult-like" following of the first Prey game, great. I've never heard of this and all my friends that are gamers never even bought the full copy of Prey 2006; They played the demo and were done with it. Again, I never said I didn't like the game (that's you putting words in my mouth again), I said that I just wasn't that impressed with it, that's all. You said that I was "angry" at your review, no I wasn't, that's you putting words in my mouth again. I think your review is unprofessional and irresponsible for the reasons I've already stated. Again, like I said earlier, Metacritic scores do not directly translate into how many people played a game or if you can gauge how much impact a game has made on gaming culture.

The main reason why Arkane used the name Prey was probably because it was at least an IP that some people remember. It was undoubtedly done to help bolster the sales of their game. This isn't surprising or unheard of, it's simply good business.
With a damaged Panzer still hunting 'The Haunted Tank' and Gus out of ammo, Jeb knew there was only one option, "Slim, RAM!"
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