The
Binding of Isaac website has details on a bunch of new booster content
now available for this indie roguelike (thanks
Kotaku). Designer Edmund McMillen also uses the update to tease his next
project, calling this unannounced new IP is "easily one of the largest games"
he's ever made, "level wise." Here's the update, apologies to E. E. Cummings:
this booster also features my first attempt at angel room balancing, tell
me how you like it.
and it also features something else little⦠or large i cant remember.
anyway i hope you guys dig this booster, there is more to come just hold tight
and we will eventually get in to a smoother groove.
on a side note not many of you know this but Tyler and i have been in crunch
mode for the past 3 months trying to finish this secret project. we are coming
close to announcing it and its release date, so keep and eye out for it, i dont
want to spoil the fun yet but i can say this.
its hard, its weird, its personal, its has amazing controls, its a totally new
unannounced IP and its easily one of the largest games ive ever made level
wise.