The Elder Scrolls III: Morrowind Turns 15

There's a personal retrospective NeoGAF of The Elder Scrolls III: Morrowind in honor of yesterday's 15th anniversary of the release of Betheda's RPG sequel. The game was first released on May 1, 2002, and how times have changed since then is amply demonstrated by the opening reference to buying a boxed copy at Woolworth's.
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 10:29
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 10:29
May 2, 2017, 10:29
 
My favorite ES game
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 10:38
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 10:38
May 2, 2017, 10:38
 
One of the best Elder Scrolls titles... Loved it, Arena, and Skyrim.
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 10:46
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 10:46
May 2, 2017, 10:46
 
Daggerfall is my fav by far, then Skyrim, solely for fun factor. Morrowind is a better elder scrolls/RPG than Oblivion or Skyrim though. It's kinda rough around the edges, but with all the mods that have been released, it probably feels like a different game now. I plan on replaying it with all the mods one day.
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 10:56
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 10:56
May 2, 2017, 10:56
 
I feel old
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 11:09
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 11:09
May 2, 2017, 11:09
 
Wonder what's next for TES. Guess we'll find out in June.
“With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably." - Aaron Sati
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 11:13
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 11:13
May 2, 2017, 11:13
 
Cutter wrote on May 2, 2017, 11:09:
Wonder what's next for TES. Guess we'll find out in June.

I don't think so. I think the next TES game is 5 years away at least.
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 11:20
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 11:20
May 2, 2017, 11:20
 
Bludd wrote on May 2, 2017, 10:56:
I feel old

Heh. I remember waiting for Morrowind for YEARS. It was the first game I was really hyped for.
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 11:29
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 11:29
May 2, 2017, 11:29
 
VaranDragon wrote on May 2, 2017, 11:20:
Bludd wrote on May 2, 2017, 10:56:
I feel old

Heh. I remember waiting for Morrowind for YEARS. It was the first game I was really hyped for.

Probably the game I was most hyped for in the history of all games. I ate every tiny bit of information on it. I spent every day on mirc in a chatroom with devs in it. I was so spoiled that when the game came out it kinda felt like I had already played the game before and therefore I didn't enjoy it as much as I could have. Since that time, I try to get as little information as I can about games I look forward to. Same thing with movies or tv series.
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 11:30
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 11:30
May 2, 2017, 11:30
 
VaranDragon wrote on May 2, 2017, 10:29:
My favorite ES game

Same here. I loved the expansion for Skyrim which is set on Solstheim, it really made me nostalgic for Morrowind.
Kittens!
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 11:48
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 11:48
May 2, 2017, 11:48
 
I'm having a great time with MorrOblivion, Morrowind modded to work in the Oblivion engine. You can travel between the two, using the same character, by ship. You can even ride and swim there if you have the correct mods installed. One of the things I hated more than the level scaling in Oblivion was the leveling system, still used from Morrowind. MorrOblivion is perfectly compatible with Oblivion XP, so now you can get XP for killing and quests. Lighter
Scorpio Slasher: ... What about you boy, what do hate?
Marcus: ... Bullies. Tiny d*ck egotists who hurt people for no reason, make people lock their doors at night. People who make general existence worse, people like you.
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 12:44
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 12:44
May 2, 2017, 12:44
 
VaranDragon wrote on May 2, 2017, 11:20:
Bludd wrote on May 2, 2017, 10:56:
I feel old

Heh. I remember waiting for Morrowind for YEARS. It was the first game I was really hyped for.

It was all about those amazing water effects! Could only see them if you had a Geforce 3!
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 13:10
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 13:10
May 2, 2017, 13:10
 
I remember seeing the physics, water effects, amount of items you can pick up, etc. and being amazed.

I think Skyrim is still my favorite with all of the added DLC and some choice mods.
- Boppa
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 13:36
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 13:36
May 2, 2017, 13:36
 
Acleacius wrote on May 2, 2017, 11:48:
I'm having a great time with MorrOblivion, Morrowind modded to work in the Oblivion engine. You can travel between the two, using the same character, by ship. You can even ride and swim there if you have the correct mods installed. One of the things I hated more than the level scaling in Oblivion was the leveling system, still used from Morrowind. MorrOblivion is perfectly compatible with Oblivion XP, so now you can get XP for killing and quests. Lighter

Yes, I was just looking at Skywind, from the same team (Morrowind in the Skyrim engine). It looks great but isn't finished yet, although they must be getting close. Take a look!

https://www.youtube.com/watch?v=6svcEuUIXJw
Kittens!
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 15:03
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 15:03
May 2, 2017, 15:03
 
Best elder scrolls made. Back when you could do "wild" things like levitate.

Anyone looking to mod it up for a replay, check this handy list out for the good stuff:

https://pastebin.com/7gF2VLaf
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 15:14
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 15:14
May 2, 2017, 15:14
 
I loved Morrowind, it was the first Elder Scrolls that I REALLY got into (I played the first two but didn't stick with them beyond a few hours.)

Just the persistence of the world was amazing. After I'd been playing for 30 or so hours, it really bugged me that my character had no place for himself. No house to store my loot, etc. So I came up with the idea, what if I kill some house owning schlub in town? Surely the game won't let me do that? The guards will come storming in and murder me, or the game will lock me out of the house, or the owner just gets magically respawned after a day or something, right?

Followed some dude into his house. Cut him down to shreds. Hid his body in a closet. Waited. No guards came. No respawn. Nothing. Satisfied, I took the key from him, and turned his house into my personal Daedric and Glass armor/weapon display museum.

I mean, we take this for granted now, but I don't think many games had done this kind of open world persistence before. (I think you could do it in Gothic.)

And then of course the layering of items. By the end I was a permanently flying/levitating, enchanted-out-the-ass Daedric armor wearing God. I killed Vivec because I didn't like his conceited belief that he was more powerful than me. I don't remember much of my fight with Dagoth Ur, other than that it was over very, very quickly, and I thought "Wow, you were what everyone was afraid of?"

I think it's that slow nerfing and eroding of the magic system and its abilities that I miss most of all from Morrowind versus the later Elder Scrolls.

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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 15:15
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 15:15
May 2, 2017, 15:15
 
ItBurn wrote on May 2, 2017, 11:13:
Cutter wrote on May 2, 2017, 11:09:
Wonder what's next for TES. Guess we'll find out in June.

I don't think so. I think the next TES game is 5 years away at least.

I'd say 2020. They're done with FO4, so everyone at Todd Howard's studio is working full tilt on the next ES, and has been for probably around a year now.
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 15:23
17.
Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 15:23
May 2, 2017, 15:23
 
Creston wrote on May 2, 2017, 15:15:
ItBurn wrote on May 2, 2017, 11:13:
Cutter wrote on May 2, 2017, 11:09:
Wonder what's next for TES. Guess we'll find out in June.

I don't think so. I think the next TES game is 5 years away at least.

I'd say 2020. They're done with FO4, so everyone at Todd Howard's studio is working full tilt on the next ES, and has been for probably around a year now.

I'm pretty sure I've read that they haven't even begun working on the next TES. I understood that they've probably got a handful of people working on it doing pre-pre design. Their main team is working on a new franchise in space if I remember correctly.
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18.
 
Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 15:52
18.
Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 15:52
May 2, 2017, 15:52
 
sauron wrote on May 2, 2017, 13:36:
Acleacius wrote on May 2, 2017, 11:48:
I'm having a great time with MorrOblivion, Morrowind modded to work in the Oblivion engine. You can travel between the two, using the same character, by ship. You can even ride and swim there if you have the correct mods installed. One of the things I hated more than the level scaling in Oblivion was the leveling system, still used from Morrowind. MorrOblivion is perfectly compatible with Oblivion XP, so now you can get XP for killing and quests. Lighter

Yes, I was just looking at Skywind, from the same team (Morrowind in the Skyrim engine). It looks great but isn't finished yet, although they must be getting close. Take a look!

https://www.youtube.com/watch?v=6svcEuUIXJw
Yes, great stuff, we will be able to create a toon with Skyrim character creation, play Morrowind, then Oblivion and then Skyrim all with the same toon! Ahoy

I was trying to help create/convert mods for Morroblivion but got distracted with newer releases. Only had time to update one mod Morroblivion Save Skill Books For Later OBSE. Always hated when your forced to read Skill books instead of being able to choose the time.
Scorpio Slasher: ... What about you boy, what do hate?
Marcus: ... Bullies. Tiny d*ck egotists who hurt people for no reason, make people lock their doors at night. People who make general existence worse, people like you.
Avatar 1858
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 15:55
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Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 15:55
May 2, 2017, 15:55
 
Heh, I remember hanging out in the Gothic channel #wog on euIRC. We loved Gothic and even mentioning Morrowind if you didn't have at least voice was a no-go. :p

Then we got older and less childish and loved both games for what they are.

For me this is the best Elder Scrolls title. It's such a great sandbox game and I am so happy about the OpenMW project which lets me play this game on Linux.
Now we donce.
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Re: The Elder Scrolls III: Morrowind Turns 15
May 2, 2017, 15:58
20.
Re: The Elder Scrolls III: Morrowind Turns 15 May 2, 2017, 15:58
May 2, 2017, 15:58
 
Creston wrote on May 2, 2017, 15:14:
[...](I think you could do it in Gothic.)
[...]

You're damn right you could. :p
Haha for real though, just let no one see you and you can take any dude's house (except the characters who are immortal).x

Man, my nostalgia for this game is still through the roofs. If I used to replay Gothic 1 and 2 every six months or so. Don't have time for that anymore, though. It is much easier to just start up Morrowind and play for a couple of hours since it is a lot less linear.
Now we donce.
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