Sepharo wrote on May 2, 2017, 20:00:Burrito of Peace wrote on May 2, 2017, 16:04:
Others have mentioned the great things about Morrowind but what hasn't been mentioned is the soundtrack. It was the first game that I can recall that seemed to have a matching musical motif for every single aspect of the game.
I still listen to it to this day when I am working on brain powered things because it's such a rich score.
Also had probably the best thunder storms in a game up to that point.
Loved listening to the soundtrack and then a storm rolls through.
Burrito of Peace wrote on May 2, 2017, 16:04:
Others have mentioned the great things about Morrowind but what hasn't been mentioned is the soundtrack. It was the first game that I can recall that seemed to have a matching musical motif for every single aspect of the game.
I still listen to it to this day when I am working on brain powered things because it's such a rich score.
Creston wrote on May 2, 2017, 15:14:
Just the persistence of the world was amazing. After I'd been playing for 30 or so hours, it really bugged me that my character had no place for himself. No house to store my loot, etc. So I came up with the idea, what if I kill some house owning schlub in town? Surely the game won't let me do that? The guards will come storming in and murder me, or the game will lock me out of the house, or the owner just gets magically respawned after a day or something, right?
Followed some dude into his house. Cut him down to shreds. Hid his body in a closet. Waited. No guards came. No respawn. Nothing. Satisfied, I took the key from him, and turned his house into my personal Daedric and Glass armor/weapon display museum.
Creston wrote on May 2, 2017, 15:14:
[...](I think you could do it in Gothic.)
[...]
sauron wrote on May 2, 2017, 13:36:Yes, great stuff, we will be able to create a toon with Skyrim character creation, play Morrowind, then Oblivion and then Skyrim all with the same toon!Acleacius wrote on May 2, 2017, 11:48:
I'm having a great time with MorrOblivion, Morrowind modded to work in the Oblivion engine. You can travel between the two, using the same character, by ship. You can even ride and swim there if you have the correct mods installed. One of the things I hated more than the level scaling in Oblivion was the leveling system, still used from Morrowind. MorrOblivion is perfectly compatible with Oblivion XP, so now you can get XP for killing and quests.
Yes, I was just looking at Skywind, from the same team (Morrowind in the Skyrim engine). It looks great but isn't finished yet, although they must be getting close. Take a look!
https://www.youtube.com/watch?v=6svcEuUIXJw
Creston wrote on May 2, 2017, 15:15:ItBurn wrote on May 2, 2017, 11:13:Cutter wrote on May 2, 2017, 11:09:
Wonder what's next for TES. Guess we'll find out in June.
I don't think so. I think the next TES game is 5 years away at least.
I'd say 2020. They're done with FO4, so everyone at Todd Howard's studio is working full tilt on the next ES, and has been for probably around a year now.
ItBurn wrote on May 2, 2017, 11:13:Cutter wrote on May 2, 2017, 11:09:
Wonder what's next for TES. Guess we'll find out in June.
I don't think so. I think the next TES game is 5 years away at least.
Acleacius wrote on May 2, 2017, 11:48:
I'm having a great time with MorrOblivion, Morrowind modded to work in the Oblivion engine. You can travel between the two, using the same character, by ship. You can even ride and swim there if you have the correct mods installed. One of the things I hated more than the level scaling in Oblivion was the leveling system, still used from Morrowind. MorrOblivion is perfectly compatible with Oblivion XP, so now you can get XP for killing and quests.
VaranDragon wrote on May 2, 2017, 11:20:Bludd wrote on May 2, 2017, 10:56:
I feel old
Heh. I remember waiting for Morrowind for YEARS. It was the first game I was really hyped for.