$15 for a new class? Holy crap, instead just go buy Grim Dawn or something that isn't trying to be the Apple® of games.
Blue wrote on May 1, 2017, 09:46:
xLith wrote on Apr 30, 2017, 20:45:
FloorPie wrote on Apr 30, 2017, 19:39:
Cutter wrote on Apr 30, 2017, 16:56:
Stay awhile and listen....
Only to watch him killed by a witch with butterfly magic.
Yep with an in-game cutscene too. Such a shame. Should of at least had a CGI death.
Isn't the Necromancer the perfect chance to fix this? I vote for a resurrection.
If you kill an important or loved character you should stand behind it and keep them dead.
Bringing them back is a copout and renders any future deaths or threats of death far less meaningful.
It's like watching a TV show where some character is in a dangerous situation but you have absolutely zero excitement or concern about them dying because you know how this crap works. They either get away or are magic/techno-healed, or etc.
Virtually every character, even the insignificant, should have those who want to bring them back, so why don't they. If Character X can be brought back from the dead why not Character Y, what mumbojumbo excuses would have to be created. It's begging to make things convoluted and shoddy.
I know this is just Diablo we're talking about here and it's about as "serious" as anime, still they should stand by their decisions and at least try not to make it cheap/er by removing even the threat of death itself.
Hell they should be two chapters ahead. "We kill beloved Character X because THIS then happens and it THEN leads to THAT." all that should be solved if not released.
Unless of course they're the kind that "We kill beloved Character X because he is a beloved character and we are awesome edgy writers/designers and they won't see this coming". If that's the case expect the dead guy to be back in the next season with "mystery" behind it, lol.