A new trailer from
Abandon Ship shows off gameplay from
this upcoming naval combat game set during the age of sail. The clip includes
narration, but they also provide a primer on what we're seeing here:
In the video we get a glimpse of the depth of the systems that players will
be encountering in combat:
Positioning the class-based crew to gain optimal
performance. For example when the Gunner manís weapons they reload faster.
Ships are broken into Sections. The performance of
that section is affected by its health status. Savvy players will target
specific sections to fit in with their battle plans.
Distance between ships determines:
Visibility (which can be improved with
What actions can be performed (like boarding
Fires spreading across the ship, with crew
desperately trying to extinguish them before they rage out of control.
Hull Cracks that flood the ship. If you take on
too much water, youíll sink. You can lower the water level by manning the
Crew getting knocked overboard and diverting
someone to man the winch and attempt a rescue.
Lightning, Rain, Tidal Waves and Fog modifiers
that force players to adapt their battle tactics.
A vast array of weapons, each with a meaningful
difference that plugs into your preferred strategy.
How upgrades can complement your chosen strategy.
Harpoons and Hull Spikes might suit a player that likes to fight at close
Environmental modifiers like Icebergs in special
Arctic maps, plus upgrades that mitigate this (in this example the
Icebreaker, which deflects Icebergs without taking damage).
Players will have to consider all these factors as they make constant
decisions on a moment-to-moment basis to ensure they emerge from battle