More Star Wars Battlefront II Details

A press release we missed at the time accompanied yesterday's release of the Star Wars Battlefront II full length reveal trailer. It provides further details on the upcoming Star Wars action game, so here's a bit:
Today at Star Wars Celebration, Electronic Arts Inc. (NASDAQ:EA), and Lucasfilm Ltd. announced that Star Wars™ Battlefront™ II will release on November 17, 2017 worldwide. Building upon the foundation of groundbreaking visuals and authenticity of EA’s Star Wars Battlefront, DICE, Motive and Criterion are teaming up to deliver one of the most expansive Star Wars games to date. Star Wars Battlefront II will allow players to experience the untold story of an Imperial elite special forces soldier in an all-new single player campaign. In epic multiplayer battles, players will be able to pilot a First Order TIE fighter through intense dogfights in space, and play as ground troopers or iconic heroes and villains, such as Yoda and Darth Maul, across all three Star Wars eras.

“In Star Wars Battlefront II, we all wanted to really capture the essence of being heroic and how in Star Wars, anyone can become a hero,” says Matt Webster, Executive Producer at Criterion. “Whether that’s playing as an iconic character like Rey or Luke, as a front-line trooper or fighter pilot in epic multiplayer battles, or playing through a new Star Wars story that bridges the gap between Star Wars™: Return of the Jedi™ and Star Wars™: The Force Awakens™, you will become a hero in Star Wars Battlefront II.”

Featuring new characters created by Motive in close partnership with the story group at Lucasfilm, the Star Wars Battlefront II single player campaign will deliver a new exciting story to the Star Wars universe. Taking place in the 30 years between the destruction of Death Star II and through the rise of the First Order, the single player story introduces Iden Versio, the leader of Inferno Squad, an elite special forces unit of the Galactic Empire, who are equally lethal on the ground and in space. In addition to Iden, players will also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign.
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Re: More Star Wars Battlefront II Details
Apr 18, 2017, 12:18
38.
Re: More Star Wars Battlefront II Details Apr 18, 2017, 12:18
Apr 18, 2017, 12:18
 
I think that opinion is kind of horseshit. Did you think Luke was the only lead in Empire just because he had a training montage

I don't see how Luke/Han in the original movie has any bearing. They're two different movies.

I feel like if you switched Rey with either Po or Finn suddenly those roles would have become the lead and Rey's role would have become the sublead.

I feel like that's making my argument for me.

But, eh, I think your other opinions are basically modern eugenics, the same tired spiel of genetic superiority based on skin color or gender for decades. Knock yourself out and enjoy your victimhood.

1. You seem to be saying that one kind of victimhood narrative is good, while another is bad, but I'm not seeing the justification.
2. Eugenics, ironically, was the darling of the left in America, back in the day. Eugenics is quite distinct from ideas of racial or sexual superiority.
3. Noticing and expanding on racial or sexual differences is quite distinct from the idea of racial or sexual supremacy.
4. The "spiel" of genetic superiority based on skin color is a leftist retcon, it never existed (i.e., lefties first go through the reductionism of race as skin color to make this "point," but nobody else does - it's a straw man).

You have strong opinions that are gloriously awful and weirdly angry yet congenial. But mostly awful.

If you mean that I'm not foaming at the mouth, and mostly approach things from a relatively detached POV, then I agree. As for my personality, I'm an odd mix (IRL) of very personable and ZFG. I suppose it goes back to my tendency to avoid argumentum ad hominem; I tend to prefer separating ideas, and the people holding or uttering them. You're right though, I'm an opinionated, mouthy bastard, and an awful lot of those opinions are...controversial.

Even if the argument that 98% of customers are male, I still don't see how that would influence the casting decisions. Do all men only want to see male leads? How weird is that? Do all black people only watch Tyler Perry movies?

The majority of Tyler Perry's audience is black women, and it shows. People like to have entertainment tailored to them, is that so strange?

I think it's incredibly tribalistic to only want to see your race/gender portrayed in leading roles in anything. And being outwardly uncomfortable with anything else. It's weird. You guys are being weird.

1. Tribalism is the human norm (Europeans are outliers, though hardly devoid).
2. Tribalism isn't bad.
3. I don't think I said anything about only wanting to see my race or sex portrayed in leading roles.
4. I didn't say anything about uncomfortable. It was more of a "the customer's always right" argument. I'm always comfortable keeping my money in my wallet.
5. I find anti-tribalism weird; anti-humanist.

- After the Mass Effect Andromeda debacle, EA isn't going to be so keen to ramrod SJW stuff. It'll be there, but it will likely be very subtle and not so in-your-face.

I've played through the first three ME games many times, and haven't found them SJW. On the contrary, the player is offered scads of choices and scenarios that seem rather un-SJW, even -anti. MEA seems to have much less emphasis on these tough, interesting choices.

This comment was edited on Apr 18, 2017, 12:30.
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  Re: More Star Wars Battlefront II Details
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