Today at Star Wars
Celebration, Electronic Arts Inc. (NASDAQ:EA), and Lucasfilm Ltd. announced that
Star Wars™ Battlefront™ II will release on November 17, 2017 worldwide. Building
upon the foundation of groundbreaking visuals and authenticity of EA’s Star Wars
Battlefront, DICE, Motive and Criterion are teaming up to deliver one of the
most expansive Star Wars games to date. Star Wars Battlefront II will allow
players to experience the untold story of an Imperial elite special forces
soldier in an all-new single player campaign. In epic multiplayer battles,
players will be able to pilot a First Order TIE fighter through intense
dogfights in space, and play as ground troopers or iconic heroes and villains,
such as Yoda and Darth Maul, across all three Star Wars eras.
“In Star Wars Battlefront II, we all wanted to really capture the essence of
being heroic and how in Star Wars, anyone can become a hero,” says Matt Webster,
Executive Producer at Criterion. “Whether that’s playing as an iconic character
like Rey or Luke, as a front-line trooper or fighter pilot in epic multiplayer
battles, or playing through a new Star Wars story that bridges the gap between
Star Wars™: Return of the Jedi™ and Star Wars™: The Force Awakens™, you will
become a hero in Star Wars Battlefront II.”
Featuring new characters created by Motive in close partnership with the story
group at Lucasfilm, the Star Wars Battlefront II single player campaign will
deliver a new exciting story to the Star Wars universe. Taking place in the 30
years between the destruction of Death Star II and through the rise of the First
Order, the single player story introduces Iden Versio, the leader of Inferno
Squad, an elite special forces unit of the Galactic Empire, who are equally
lethal on the ground and in space. In addition to Iden, players will also
encounter and play as other iconic Star Wars heroes and villains like Luke
Skywalker and Kylo Ren during the campaign.
Bopper wrote on Apr 16, 2017, 17:06: I wonder how they will monetize without season pass. They will either go cosmetic (I hope) or will lock heroes behind paywalls that you need to grind to unlock, pay individually or buy hero packs.
One thing I think we can all count on, EA/DICE will do their best to get $120+ USD out of each person for the 'full' game. Even if they have to bring back bantha armor or something.