If anyone here thought that 2014 was even remotely realistic after the community funded all those stretch goals, the joke is squarely on you. Doesn't matter what CR and CIG said or didn't say. Fact is YES they were in way over their heads and didn't have the wherewithal to come out and set more realistic expectations given the way things went. Should they have stopped allowing pledges @ 2mil and start them up again after the release of SQ42? Maybe. Who's call was it to make? Theirs and theirs alone. I'm perfectly fine with their choice; I want all those things and I knew it was a possibility. They decided to let the river run and now face the consequences and responsibilities of that action--and that is to make good on ~65mil and then some of stretch goals, AS WELL as everything else they decided they think they can and want to do. And I want them to do all of those things. The simple reality is anyone and everyone who pledged any amount to the project was doing so in full (or willing rejection of) upfront knowledge that they were enabling CIG to do precisely what they want to do: "Help us make the game we've always dreamed of making." That's an open door, in case you missed it. A blank check as long as time and money are available. How people here and elsewhere continue to pretend that isn't the case I will never understand.Have they had colossal fuck ups and missteps along the way? For sure.
Have they stopped producing work? No. Have they stopped releasing updates? No. Do they show evidence of continued development week after week? Yes. Have they conquered technological challenges barring the way to the features and experiences they dream to offer? Yes. I could go on.
Wether you like it or not you're just being foolish if you continue to bring up 2014 like it's some sort of totem of their guilt. That is a joke dead and buried and only those who seek to perpetuate a pointless campaign of doubt and slander against a project that's given no cause to deserve it keep bringing it up. If the worst thing you can point to is mismanagement, bad communication, bad time estimates, and "feature creep" then who gives a crap? There isn't a software development studio on this Earth not guilty of the same. That's the petty, skin deep shit that people need to just forgive and forget and focus on what they actually produce, even if and when it takes them longer to do so than you were hoping. Heads up! They're on their schedule, not yours. Circle back to "Help us make the game we've always dreamed of making." That feature creep is as good a built-in assumption of such an open-ended pledge as I can think of.
Full disclosure--I am an original backer. I've got about $530 pledged to development, the last of which was all the way back in 2014. No regrets. See you in the 'verse, nuggets.