Mass Effect Andromeda Plans

BioWare tweets their latest plans to address fan discontent with Mass Effect Andromeda (thanks Eurogamer). They use an image to get around the site's 140 character limit, since a picture says a thousand words. They promise to reveal specific plans on Tuesday:
It's been a week since we officially launched Mass Effect: Andromeda worldwide, and we couldn't be more excited that fans are finally experiencing everything we've worked so hard to create.

We've received quite a bit of feedback, some of it positive and some of it critical. That feedback is an important part of our ongoing support of the game, and we can't wait to share more of our immediate plans with you on Tuesday, April 4.

In the meantime, keep your feedback coming. Our team is listening, working around the clock to gather information and plan out solutions to improve and build on Mass Effect: Andromeda.

Thanks for your continued support and for joining us on this journey.
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Re: Mass Effect Andromeda Plans
Mar 30, 2017, 22:20
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Re: Mass Effect Andromeda Plans Mar 30, 2017, 22:20
Mar 30, 2017, 22:20
 
eRe4s3r wrote on Mar 30, 2017, 18:36:

..And nobody even yet bashed the voice acting enough imo. The female Ryder is TOTAL SHIT. 0 Emotion in the voice anywhere.

Male Ryder is at least decent. But the VA quality like everything else is just not there. Nothing compared to a Witcher 3 or even original Mass Effect

I don't mean to defend the voice acting, it's often poor and moments that need emotion, exertion etc are worse, also there are a few voices in there which have no business being there even if they didn't sound like they recorded it themselves on their phone while on the toilet.

Though (big but here), I think for a lot of that sub par to crappy voice acting I'm not sure it's the fault of the voice actors. Even taking examples of ones that seem bad are sometimes accomplished actors, have a lot of acting under their belt, previous VO experience and reappearances in shows, things which wouldn't be the case if they always performed as they do in Mass Effect Andromeda.

Basically I strongly suspect there was completely inadequate directing and possibly information given to the voice actors. Expecting someone to put the appropriate emotion etc into dialogue without knowing all the details is foolish, no matter how good they are they can't without detailed context and character information.

Even a single actor's performance changes through the game, sometimes it's fine others times it's poor. Unless all the VO's were deliberately tanking it, which I don't believe for a moment, the blame lies with those who should have been directing them, blame falling back at the studio responsible for it all aswell as signing off on it.

Guess I'm not so much defending the voice acting as the actors, I just don't see it being their fault looking at those things like how their performance changes and past experience.

This game bares the markings of a management disaster if not incompetence. $40+ million, 4/5? years, and EA still apparently willing to wait longer, there is no excuse for this to be the result.

When something succeeds it's almost always a team effort, when something fails management has made a mistake, and this thing has grubby fingerprints blemishing almost every part, a hallmark of the problem being higher up.

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