Mass Effect Andromeda Plans

BioWare tweets their latest plans to address fan discontent with Mass Effect Andromeda (thanks Eurogamer). They use an image to get around the site's 140 character limit, since a picture says a thousand words. They promise to reveal specific plans on Tuesday:
It's been a week since we officially launched Mass Effect: Andromeda worldwide, and we couldn't be more excited that fans are finally experiencing everything we've worked so hard to create.

We've received quite a bit of feedback, some of it positive and some of it critical. That feedback is an important part of our ongoing support of the game, and we can't wait to share more of our immediate plans with you on Tuesday, April 4.

In the meantime, keep your feedback coming. Our team is listening, working around the clock to gather information and plan out solutions to improve and build on Mass Effect: Andromeda.

Thanks for your continued support and for joining us on this journey.
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Re: Mass Effect Andromeda Plans
Mar 30, 2017, 21:42
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Re: Mass Effect Andromeda Plans Mar 30, 2017, 21:42
Mar 30, 2017, 21:42
 
ere4s3r, totally serious inquiry.. are you playing on console? A friend and I at work were wondering where all these crazy ME:A flip out videos are stemming from. On PC I've only seen the occasional NPC warp into place, which actually happened far more for me in DA:I (seems to happen when I turn to face an NPC, like the system isn't always updating their position in the map when you aren't looking at them).

Another work friend states that his EA Access trial of ME:A was awful on his XBox One in terms of framerates tanking at times, so it's left me wondering.
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