Mass Effect Andromeda Plans

BioWare tweets their latest plans to address fan discontent with Mass Effect Andromeda (thanks Eurogamer). They use an image to get around the site's 140 character limit, since a picture says a thousand words. They promise to reveal specific plans on Tuesday:
It's been a week since we officially launched Mass Effect: Andromeda worldwide, and we couldn't be more excited that fans are finally experiencing everything we've worked so hard to create.

We've received quite a bit of feedback, some of it positive and some of it critical. That feedback is an important part of our ongoing support of the game, and we can't wait to share more of our immediate plans with you on Tuesday, April 4.

In the meantime, keep your feedback coming. Our team is listening, working around the clock to gather information and plan out solutions to improve and build on Mass Effect: Andromeda.

Thanks for your continued support and for joining us on this journey.
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Re: Mass Effect Andromeda Plans
Mar 30, 2017, 15:35
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Re: Mass Effect Andromeda Plans Mar 30, 2017, 15:35
Mar 30, 2017, 15:35
 
Slick wrote on Mar 30, 2017, 15:20:

Also, how was the prologue stupid?

"I'm from the milky way! I can't understand you!"

Is one aspect of why the dialogue is horrendous.. You also wouldn't divert the resources to make planet fall without actually looking at the planet first, even the Nexus used satellites to scan planets first. Why would you make a ship without the ability to review options in contingencies? They obviously planned for issues with having pathfinders but none of the resources to do so?

They went to another galaxy without expecting to run into hostile aliens at all? Doesn't that seem a tad stupid?

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