Mass Effect Andromeda Plans

BioWare tweets their latest plans to address fan discontent with Mass Effect Andromeda (thanks Eurogamer). They use an image to get around the site's 140 character limit, since a picture says a thousand words. They promise to reveal specific plans on Tuesday:
It's been a week since we officially launched Mass Effect: Andromeda worldwide, and we couldn't be more excited that fans are finally experiencing everything we've worked so hard to create.

We've received quite a bit of feedback, some of it positive and some of it critical. That feedback is an important part of our ongoing support of the game, and we can't wait to share more of our immediate plans with you on Tuesday, April 4.

In the meantime, keep your feedback coming. Our team is listening, working around the clock to gather information and plan out solutions to improve and build on Mass Effect: Andromeda.

Thanks for your continued support and for joining us on this journey.
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Re: Mass Effect Andromeda Plans
Mar 30, 2017, 11:25
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Re: Mass Effect Andromeda Plans Mar 30, 2017, 11:25
Mar 30, 2017, 11:25
 
Tipsy McStagger wrote on Mar 30, 2017, 10:49:
The game is fun, the plot is meh and the dialogue is atrociously bad.
The planets are massive
the combos are great
the settings are awesome.


I can't believe how stupid the prologue is.

Also, why can't they do emergency breathing using one helmet? I thought that part was horrible as well.

Remember how Ryder went into a short coma? I allowed this to imply he was already too far gone for breath rotations using one helmet.

Fucking love the game. The story is weird at first but then i realized the awesome part: the natives of Andromeda were being defeated by the Kett, and then all of the sudden they get unexpected backup from the milkyway xP I think that premise really isn't that bad and actually kinda cool.
"F!#& YOU, MISSILE!"
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