Jagacademy wrote on Mar 29, 2017, 15:58:
Orogogus wrote on Mar 29, 2017, 15:54:
I think most of the oldies on this board probably played Dune 2, and I don't know why you think it wasn't a commercial success. It got a lot of glowing reviews, it was huge in my dorm, and it's one of three games that my dad has ever played (the other two being Freecell and Sudoku).
Warcraft was the first and pretty much only game where I ever thought, "Holy shit, you can just copy someone else's game like this without getting sued?" Ever since then I've assumed the answer is yes, you can, and gameplay can't be copyrighted.
Because this list isn't simply a list of "First games in every genre". Final Fantasy...literally the guy who created it said he was heavily influenced by the Ultima games, yet I don't see them on here.
What question are you answering here? I don't think I suggested that the list should be the first genre games. But I think Dune 2 had a huge impact and I think it sold well.
And really? Dune II/Warcraft was the first time you thought that one game copies another? C'mon man, you're really stretching here.
It was the first one I ever played that copied a look and feel so closely. But in general, X-Wing kind of looks and plays like Wing Commander. Final Fantasy is like Ultima. Tons of RPGs have hit points and magic points. But Warcraft had the same map/minimap/unit profile screen layout, the same controls, the same fog of war, the building/harvest/unit gameplay. I knew how to play without opening the manual, which wasn't always a thing back then.
If you had an earlier experience that was that similar, what was it?