GOG Galaxy Leaves Beta

GOG.com announces the end of beta testing for GOG Galaxy, the standalone client for their DRM-free game store. They call this the biggest update to Galaxy yet, saying the highlight of version 1.2 is the addition of universal cloud saved games. On that topic they offer this separate post with a list of the first games supporting this feature. This is available now to all who have opted in to early updates, and it will roll out to everyone else next month. Here's more on what to expect:
The highlight of Update 1.2 is, of course, the Universal Cloud Saves. This new feature makes it possible to add cloud saving functionality not only to new games, but also to titles that never offered cloud saving before. Thanks to this, excellent games like Planescape: Torment, Heroes of Might & Magic® III, or Vampire®: the Masquerade - Bloodlines gain the benefits of saves syncing and cloud backup for the first time ever. Of course, if you prefer to keep your precious saves close at hand, GOG Galaxy also lets you download a backup of your saves data at any time and use it as you see fit.

This huge Update introduces the option to customize the Client to your needs by selecting which features you want to use. In addition, there is a brand new hibernate mode that cuts down on Client CPU usage while playing a game, and saves resources as well as battery life when idling in the background. We've also went through the GOG Galaxy community wishlist and packed Update 1.2 with some of the most-requested features, including bandwidth limiting and scheduling, FPS counter, screenshot capturing, a sleek in-game overlay, achievement rarity, desktop and in-game notifications system, a new chat, and more!
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18.
 
Re: GOG Galaxy Leaves Beta
Mar 22, 2017, 16:36
18.
Re: GOG Galaxy Leaves Beta Mar 22, 2017, 16:36
Mar 22, 2017, 16:36
 
Primalchrome wrote on Mar 22, 2017, 09:40:
Glad to see this product progressing. I detest Origins and Uplay and would love to see a gaming client developed to give Steam a decent run for it's money. Not that I have major issues with Steam, but they need some competition in the marketplace to force them to update the client in terms of functionality and efficiency.

Steam is not a client

Steam is not a store

Steam is a middleware company that happens to sell games

So long as GOG has their head up their ass and

1) Releases updates so slowly as to be beating Valve at Valve Time. Because maybe you forgot but the whole Galaxy thing was announced in July 2014, their first public client was available in June 2015. So it's been nearly 3 years and their client is basically a glorified version of every other client on the planet. You should be screaming at GOG at how utterly incompetently slow they are releasing actual feature updates to the client.

2) Refuses to release their Galaxy API publicly to developers because Steamworks is the primary reason games exist on the Steam platform

Then they will be "That other new client I install other than Steam"

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