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NieR:Automata Released

Steam News announces the release of NieR:Automata for Windows, or as the announcement reads, "NieR:Automata™," the new action/RPG from Square Enix. This news post has some details of interest to those using older Radeon drivers and on how to run in 4K resolution, even though this is not official supported. Here's the deal on the game:

NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful machines.

Humanity has been driven from the Earth by mechanical beings from another world. In a final effort to take back the planet, the human resistance sends a force of android soldiers to destroy the invaders. Now, a war between machines and androids rages on... A war that could soon unveil a long-forgotten truth of the world.

Key Features:

  • Action-Packed Battles – Players will switch between using melee and ranged attacks in battle against hordes of enemies and challenging bosses across a variety of open field maps. The tight controls and incredibly fluid combat are simple to learn for newcomers while offering plenty of depth for more experienced action gamers. Players can perform high-speed battle actions—combining light and heavy attacks—and switch through an arsenal of weaponry while evading enemies with speed and style.
  • Beautifully Desolate Open-World – The game seamlessly joins together hauntingly beautiful vistas and locations with no area loading. The environments are rendered in 60fps and contain a wealth of sub-events in addition to the main storyline.
  • Masterfully Crafted Story and Characters – NieR: Automata tells the story of androids 2B, 9S and A2 and their ferocious battle to reclaim a machine-driven dystopia overrun by powerful weapons known as machine lifeforms.
  • Elements of an RPG – Players will obtain a variety of weapon types, level up in battle, learn new combat skills, and customise a loadout that caters to their playstyle.
  • Utilise the Pod Support System to Assist In and Outside of Battle – Pods can attack the enemy in both manual and lock-on modes. They can also assist outside of battle, such as allowing the player to glide through the air. Pods can be enhanced throughout the game, with upgrades including new attack methods and variations.
  • “Auto Mode” Available for Beginners – Novice players can elect “Auto Mode” for easy attacks and evasions.

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29 Replies. 2 pages. Viewing page 1.
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29. Re: NieR:Automata Released Mar 21, 2017, 16:46 eRe4s3r
 
So yeah, finished Nier, 50 hours! All endings (ABCDE) (E being the true ending).. hehe

Loved it Actually to me, one of the best games (Soundtrack and Story alone) the last decade.. but yeah ^^

The final "reveal" is a true mind-fuck.
 
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28. Re: NieR:Automata Released Mar 20, 2017, 02:12 jdreyer
 
Prez wrote on Mar 19, 2017, 10:36:
Yeah, I might actually pay $60 for Read Dead Redemption. I don't own a console so I never got to play it.

Read Dead Redemption, the novelization of Red Dead Redemption.
 
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Descender: Mutual understanding and learning in a thread with a disagreement? Did someone break the internet? :p
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27. Re: NieR:Automata Released Mar 19, 2017, 10:36 Prez
 
Yeah, I might actually pay $60 for Read Dead Redemption. I don't own a console so I never got to play it.  
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26. Re: NieR:Automata Released Mar 18, 2017, 19:36 Slick
 
jdreyer wrote on Mar 18, 2017, 19:06:
GTAV is pretty regularly half off. And IIRC they did a ton of custom work on the PC version. I personally wouldn't pay 60 but it isn't like they halfassed the port.

Of course, this was arguably the best port of all time. That doesn't gloss over the fact that it was a generational port, designed for out-of-date consoles at the end of their cycle. And the port should be as good as it is because it took them damn near 2 years to do release it. They did add the FPS mode, and some mild engine tweaking, higher rez-textures, stuff like that. It was impressive, but let's not get too excited about the quality of a port for an xbox360 game. Keep perspective.

Even so, with a solid port, it still doesn't explain away:

1) gameplay is better in WD_2

2) graphics are better in WD_2

3) WD_2 wasn't developed specifically for an 11-year old platform.

So any argument that GTA V is a "gold standard" for buying a game at full price is ill-formed at best when comparing it to it's direct competition. GTA is all about the nostalgia, and I fall for it too, I'll fall for it again, but it's far from a shining example of the only worthy game to buy at full price.
 
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25. Re: NieR:Automata Released Mar 18, 2017, 19:19 eRe4s3r
 
Pr()ZaC wrote on Mar 17, 2017, 23:12:
Frijoles wrote on Mar 17, 2017, 23:03:
Apparently it's a buggy mess of a PC port. Was going to buy it, too.
Steam users are not pleased.

On my low-end 670 GTX / Phenom II potato it runs just fine (at 720p, but it would be hard to tell a difference considering the washed out colors, gonna look for SweetFX presets for this one for sure ,p), but caveats do apply -> It hard crashes when streaming to my TV ~.~ and 2) controller is basically required... although I admit I haven't tried with KB/M yet

If these 2 things are negative factors for you you may wanna skip it
 
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24. Re: NieR:Automata Released Mar 18, 2017, 19:06 jdreyer
 
GTAV is pretty regularly half off. And IIRC they did a ton of custom work on the PC version. I personally wouldn't pay 60 but it isn't like they halfassed the port.  
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Descender: Mutual understanding and learning in a thread with a disagreement? Did someone break the internet? :p
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23. Re: NieR:Automata Released Mar 18, 2017, 16:52 Slick
 
Well, I do fall into the Bliz trap every few weeks, but still!

1) $50-60 on those games? Yes. Absolutely. For the price of admission you get new gameplay experiences. GTA was the same rehashed gameplay, nothing changed. WD_2 introduces lots of stuff that should be right at home in a GTA game, except R* didn't even try.

The gameplay was not better in GTA. They both offer the same foundation of the genre (vehicles and 3rd person cover shooting), but WD_2 adds several new elements, hacking puzzles, drones, cameras, hacking vehicles to remote control them, the bajillion ways to fuck with people with hacking things in-game (forge evidence against a cop so that 2 other cops show up and arrest him? thankyouverymuch), oh and seamless multiplayer, just humming around town and seeing a beaten up corvette screeching around a corner, with half the city's police following him along with 2 real players hot in pursuit. Hard to compare the two based on gameplay.

2) WD_2 looks better than GTA on a high-end PC. That's not really debatable, there's just more going on; denser pedestrians, smarter AI pedestrians, denser texture resolutions, higher-quality lighting, higher quality volumetric effects... I could go on, which brings me to point number...

3) Paying $60 on PC for GTA V is possibly the biggest slap in the face of PC gamers in the last decade. This is a game that shipped almost 2 years prior on the PS3/360. Then a year later it came out on PS4/Xbone. THEN after another 6-8 months it came out on PC. I mean they did a bang-up job throwing a new coat of paint on it, but come on, those were game assets developed primarily with an 11-year old console generation in mind. I suppose that if R* released Red Dead Redemption for PC tomorrow, and charged $60 for it, you'd consider that another "golden" example of what $60 is worth?
 
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22. Re: NieR:Automata Released Mar 18, 2017, 15:42 heroin
 
Werd, I had GTA 1 when it came out too. GTAV was good bang for the buck on PC. I like GTA style satire on America. Saints Row... Watch Dogs 2... why would I spend $50-60 on those games? Saints Row always annoyed the fuck out of me with it's "fun" and Watch Dogs 2 just looks like a hipstered out version of a GTA game and I already lived through 15 years of San Francisco.... bang for the buck. GTAV had a great soundtrack, a Flying Lotus channel, GTFOH!! The graphics looked great on my PC (FPS mode) and were fully optimized and lot's of time to sink into it, it was definitely worth $60. I know I bought Fallout 4 around the same time for $50-60, wasn't even worth it for me - it felt like a $30-40 game. So far, I feel like Neir Automata is in reality a $40, not a $60. It doesn't have 40-80 hour of game-play without it's replay mechanic.

But, anyway it's still fucking dope especially in the drought we're in. But, even that's ok because I have all my beautiful BLIZZARD games that I can play OVER AND OVER AND OVER AGAIN lol
 
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21. Re: NieR:Automata Released Mar 18, 2017, 15:09 Slick
 
Also, Franklin was pathetic. He was great in the first 10 missions, but once the Michael/Trevor drama took over the whole story, Franklin barely said a word.

I mean it was comical, I stopped counting (was actually keeping track at one point) how many scenes starring all 3 protagonists would have M+T do 90% of the dialogue, and Frankin would pop in every 45 seconds with some hilariously offensive "blackism" like: "oh word" or "that's what's up". They threw that character under the bus. He had no real development, and played third fiddle to M+T.
 
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20. Re: NieR:Automata Released Mar 18, 2017, 15:06 Slick
 
I'd never say that GTA was a bad game, It was okay, I eventually finished it. But there are many many better games that have had interesting gameplay mechanics introduced, and generally taken the genre into interesting (IMO better) directions.

And yes, Trevor was the only reason I bothered finishing that game, but still, GTA isn't an RPG. They sacrificed any hint of evolution of gameplay by substituting it with more character development, more cutscenes. They've done this since GTA IV, and show no signs of stopping.

The cutscenes were generally well-executed, with several of them being undisputedly entertaining... but the GAME part of the game was a snoozefest to anyone willing to look at it with honest eyes. GTA has turned into CoD, same old predictable 20 year old gameplay, but flashy nonsense to distract from that fact.

Also, have you played WD_2? The dialogue "hit the mark" much more consistently than GTA V (Nothing as good as Trevor, but there's many cherished moments throughout the campaign that feed a novel tone, something that the gameplay reinforces (Remember when GTA was the king of this?)

Again, dialogue as a metric of an open-world sandbox shoot-em-up shouldn't be the first thing to defend a mediocre game with. I wasn't playing GTA to watch an adult sitcom, I wanted to have fun.
 
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19. Re: NieR:Automata Released Mar 18, 2017, 14:53 VaranDragon
 
Slick wrote on Mar 18, 2017, 13:02:
Bundy wrote on Mar 18, 2017, 12:03:
heroin wrote on Mar 18, 2017, 03:06:
Though, as I always say - Witcher 3 / GTAV are the paradigm of a $60 game.

Yeah those two really set the golden standard. I'm pretty pumped for CDR's Cyberpunk game.

How could anyone claim that GTA V is a "gold standard" with a straight face? Have you played Watch Dogs 2? It's the exact same thing but with better graphics, better gameplay, inventive/new gameplay, fun gameplay.

GTA V was the saaaaaaaaaaame ooooooooooooold shiiiiiiiiiit.

And it hasn't aged well, took me damn near 2 years to finally finish that game. SPOILER ALERT - You have to murder a shit ton of FIB guys and then escape in a car. WOOOOOOOO HOOOOOOOOOOO. Literally the last mission. Oh, and EVERY MISSION.

Sorry, I get upset sometimes. People fawning over Steam or Blizzard get me to half-mast, but people who fawn praise upon GTA V get me to FULL RAGE-ON. I have nostalgia for the series too, I played GTA 1 in a makeshift LAN cafe when I was a teenager, one of my first MP experiences, I've played every game in the series. But enough is enough. V had zero ambition to be anything interesting, exciting, or new. It was formulaic garbage with about 3 half-interesting missions. When you see past the nostalgia and the hype, it's a pretty bare-bones 3rd person shooter with mediocre gunplay. That franchise is over the hill. WD_2 for example shows how much FUN can be had in a sandbox game like that. Imagine that, some rebellious devs actually invented new gameplay that elevates the genre, instead of just rehashing the same old shite over and over for 15 years. This is why Saints Row was also an amazing series, as it actually DID something with the genre. GTA V was just an up-rezzed version of the moldy old gameplay and same setting that's been done near 15 years ago. It's San Andreas: Global Offensive

One word. Travis. Travis and to a lesser extent Michael & Franklin made GTAV. You can't say GTAV is a bad game, sure its formulaic, as in continuing the formula the series invented, but the writing and the characters of that game had more charisma than all of the characters in all of the series you mentioned, combined.
 
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18. Re: NieR:Automata Released Mar 18, 2017, 13:09 HorrorScope
 
heroin wrote on Mar 18, 2017, 03:06:
not really sure if this game is worth that price but seeing as how there haven't been many good games in like a fucking year and I don't expect ME:A to be any good... gave this one a shot.

Yep we all are different, there are so many good games to me that I don't have the time to even get to them. I do agree with the $60, it's been a while since I dropped that on a game, at least we have great competition going on here vs hardware.
 
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17. Re: NieR:Automata Released Mar 18, 2017, 13:02 Slick
 
Bundy wrote on Mar 18, 2017, 12:03:
heroin wrote on Mar 18, 2017, 03:06:
Though, as I always say - Witcher 3 / GTAV are the paradigm of a $60 game.

Yeah those two really set the golden standard. I'm pretty pumped for CDR's Cyberpunk game.

How could anyone claim that GTA V is a "gold standard" with a straight face? Have you played Watch Dogs 2? It's the exact same thing but with better graphics, better gameplay, inventive/new gameplay, fun gameplay.

GTA V was the saaaaaaaaaaame ooooooooooooold shiiiiiiiiiit.

And it hasn't aged well, took me damn near 2 years to finally finish that game. SPOILER ALERT - You have to murder a shit ton of FIB guys and then escape in a car. WOOOOOOOO HOOOOOOOOOOO. Literally the last mission. Oh, and EVERY MISSION.

Sorry, I get upset sometimes. People fawning over Steam or Blizzard get me to half-mast, but people who fawn praise upon GTA V get me to FULL RAGE-ON. I have nostalgia for the series too, I played GTA 1 in a makeshift LAN cafe when I was a teenager, one of my first MP experiences, I've played every game in the series. But enough is enough. V had zero ambition to be anything interesting, exciting, or new. It was formulaic garbage with about 3 half-interesting missions. When you see past the nostalgia and the hype, it's a pretty bare-bones 3rd person shooter with mediocre gunplay. That franchise is over the hill. WD_2 for example shows how much FUN can be had in a sandbox game like that. Imagine that, some rebellious devs actually invented new gameplay that elevates the genre, instead of just rehashing the same old shite over and over for 15 years. This is why Saints Row was also an amazing series, as it actually DID something with the genre. GTA V was just an up-rezzed version of the moldy old gameplay and same setting that's been done near 15 years ago. It's San Andreas: Global Offensive
 
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16. Re: NieR:Automata Released Mar 18, 2017, 12:59 Ozmodan
 
After reading the steam reviews, it looks like you are wasting your time until a few patches come out. Far too many bugs.

Certainly not a buy on release title.
 
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15. Re: NieR:Automata Released Mar 18, 2017, 12:08 VaranDragon
 
Bundy wrote on Mar 18, 2017, 12:03:
heroin wrote on Mar 18, 2017, 03:06:
Though, as I always say - Witcher 3 / GTAV are the paradigm of a $60 game.

Yeah those two really set the golden standard. I'm pretty pumped for CDR's Cyberpunk game.

If it ever gets made. At this point Im not expecting screenshots before 2018, maybe some gameplay videos by 2019 and a release early 2020 at the earliest!

Jesus, 2020. Just a couple of decades ago I thought it was gonna be cyberpunk for REAL by then.
Turns out we are getting the shitty corporate run Bladerunner world, BUT without all the cool shit like flying cars, and thinking androids...
 
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14. Re: NieR:Automata Released Mar 18, 2017, 12:03 Bundy
 
heroin wrote on Mar 18, 2017, 03:06:
Though, as I always say - Witcher 3 / GTAV are the paradigm of a $60 game.

Yeah those two really set the golden standard. I'm pretty pumped for CDR's Cyberpunk game.
 
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13. Re: NieR:Automata Released Mar 18, 2017, 11:42 RedEye9
 
Slick wrote on Mar 17, 2017, 23:54:
Was considering buying this, but not at full price if there's high-end PC problems. And there's only so much testing you can do with 2 hours of gametime with the stream refund thing, plus I make my steam purchases with Bitcoin, which can't be refunded, so I only get a steam wallet refund, which kind of defeats the point of a refund if it's only in store credit, If it's shit i want my money back.

Too bad it's not cracked yet, as I would pirate it and then see if it's worth buying without risk.
Convert bitcoins to real money or use another payment method, problem solved.
The following payment methods support refunds:
PayPal
Visa
MasterCard
American Express
Discover
JCB

http://store.steampowered.com/steam_refunds_methods

One other thing, it's time to grow up and not steal pirate things.

 
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12. Re: NieR:Automata Released Mar 18, 2017, 10:30 ninemil
 
Task wrote on Mar 18, 2017, 09:50:
Huh, that's an interesting take for an Action-RPG. So, as far as comparing new release titles, better writing and dialogue than Andromeda?
A world apart. It's an era late, hence the Planescape comparison. And while Planescape was certainly clever, it didn't actually *say* a huge amount. Automata manages that quality of structure, whilst raising some (often painfully) relevant points of debate.

That's not to say it's preachy - it isn't. Taro-san isn't that kinda guy. He's more the type to prompt you to think, and leave you to make your own conclusions.

It's also a lot less bleak that Nier was.

P* combat, with lashings of style. Great characterization. Plenty of intrigue for those who are paying attention. Strong world building, (although reading is a requirement - a lot of the important stuff is presented in unvoiced dialogue.) Good social commentary. No immediate criticisms, (I guess the step up between Normal and Hard is a bit much at level?)

If you know his prior works - same stuff, only with none of the mechanical issues that typified them. (Thanks, P*.) So, no, this is not a game about how cool it is to objectify women, in exactly the same way Nier wasn't a game about how cool it was to mindlessly hack stuff up with a big sword.
If you don't know his works - expect to have to think. Expect nothing that is initially presented to you to be what it seems. Question anything that looks out of place, since it almost certainly is. Take your time. Speak to everyone, (flavour text is contextual, changes with main story,) and explore everywhere. Then when the big stuff hits, you'll appreciate it all the more.

Just... this port? Yeah. Not yet :p If you have a Pro, jump in. If you have a vanilla PS4, debate how much IQ means to you, (900p is rough.) If it's PC or no, definitely wait until they patch it up.

Hope that helps?
 
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11. Re: NieR:Automata Released Mar 18, 2017, 09:50 Task
 
ninemil wrote on Mar 18, 2017, 04:10:
It's an amazing game, (triple-plat'd it on PS4Pro, up there with Planescape: Torment for narrative framing and story,)

Huh, that's an interesting take for an Action-RPG. So, as far as comparing new release titles, better writing and dialogue than Andromeda?
 
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Playing: Dragon Quest 1, Bravely Default
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10. Re: NieR:Automata Released Mar 18, 2017, 04:10 ninemil
 
It's an amazing game, (triple-plat'd it on PS4Pro, up there with Planescape: Torment for narrative framing and story,) but I'd definitely recommend steering clear of this port for a bit. Even once you're past the basic stuff, such as the broken fullscreen resolution, and the cutscene streaming issues, it just isn't pleasant.

Pop-in is much more noticeable than on the Pro, and when stacked against the added fidelity of the PC live play, the cutscene FMVs just look horrid - shimmering hair, and clear aliasing on the shadows and environment. Why they recorded them at such low quality is beyond me.

It's just... not a nice way to experience the game. Yet.

Hoping they clean it up, and modders figure out how to open up the LOD scaling, etc.

In the mean time, very definitely a better experience on console, (unfortunately.) Muddier, grainer, but definitely a more consistent client.
 
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