Mass Effect: Andromeda PC Settings

The GeForce website talks about the upcoming release of Mass Effect: Andromeda, offering the previously released system specs, discussing PC graphics settings, and showing off some 4K Ansel screenshots of the game. Here's the outline of the settings:
If you’ve played other Frostbite Engine games, such as Battlefield 1 and Mirror’s Edge Catalyst, you’ll know that titles built on DICE and EA’s engine run well and feature a good range of graphics options. Unsurprisingly then Mass Effect: Andromeda continues the trend, enabling you to scale image quality and performance to suit systems old and new.

As you can see below in screen captures of the WIP graphics menu, Mass Effect: Andromeda gives you options for Ambient Occlusion, Anti-Aliasing, Chromatic Aberration, Effects Quality, Film Grain, Lighting Quality, Mesh Quality, Post-Process Effect Quality, Resolution Scaling, Shader Quality, Shadow Quality, Terrain Quality, Texture Filtering Quality, Texture Quality, and Vegetation Quality.

In total there are 16 options that affect image quality, most of which have several detail levels. Additionally, Mass Effect: Andromeda players with a HDR television, or a G-SYNC HDR monitor, can enable the best implementation of HDR seen to date on PC with one flick of a switch in the Video menu.
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Re: Mass Effect: Andromeda PC Settings
Mar 9, 2017, 08:46
PHJF
 
9.
Re: Mass Effect: Andromeda PC Settings Mar 9, 2017, 08:46
Mar 9, 2017, 08:46
 PHJF
 
Not saying a hardware native HDR isn't ostensibly amazing, but does anyone recall HL2 Lost Coast? That was like 12y ago.

It's not the same. HDR in Source Engine was a lighting trick to make light sources interact with textures more naturally. HDR on TVs is just an industry buzzword for a higher standard of contrast ratio and color accuracy. Problem is, both the video display AND content have to be calibrated for it, so it's not a matter of just flipping a switch and woosh you've got HDR.

And this isn't really progress as I see it. LCD tech always was simply awful, between backlight bleeding, horrible contrast ratios, and wildly inaccurate colors. Returning to the contrast ratio capable on my 15" CRT back in 2000 isn't forward progress. Playing dark games or watching dark movies has been a decade-plus-long exercise in frustration thanks to shitty tech.
Steam + PSN: PHJF
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