Interesting article. It really sounds like Spector was going to use the Deus Ex concept to create a Command & Conquer spin-off for EA and Westwood, which in turn might explain the origin of C&C: Renegade, announced in 1999 (a year after this hinted-at deal would have fallen through). I'm glad we got Deus Ex rather than Spector's C&C spin-off, but at the same time, for all it's deep flaws (non-existent AI, horrendous shooting mechanics, floaty movement, etc.), Renegade genuinely had some interesting ideas in it. The second to last Renegade mission where you're taking down a Nod desert base, piece by piece in the order you choose with the vehicles and tools you choose, so that you can blow open an entry point into the Temple of Nod, certainly seems like something with Spector's fingerprints on it.