System Shock Remake Gets Unreal

The System Shock Kickstarter page has a "shocking" announcement from Night Dive Studios from GDC (thanks K 2 the W). They say their crowdfunded remake of System Shock is switching to Epic's Unreal Engine because the Unity engine would not allow them to achieve their goals for the console versions. Polygon has a look at the changes and some comments from the developers. Switching engines has not always turned out to be the ideal move for in-development games, but they say they've "mitigated that risk by switching over early." Here's a new pre-alpha trailer showing off the game's new look.

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Re: System Shock Remake Gets Unreal
Mar 2, 2017, 13:12
17.
Re: System Shock Remake Gets Unreal Mar 2, 2017, 13:12
Mar 2, 2017, 13:12
 
sauron wrote on Mar 2, 2017, 12:42:
SlimRam wrote on Mar 2, 2017, 11:42:
sauron wrote on Mar 2, 2017, 11:33:
BobBob wrote on Mar 2, 2017, 11:17:
Weapon degradation was a horrible 'feature' in the game.

Agreed. In SS2 you could turn it off. I think they added that in one of the patches.
That, and I think you could turn off the respawning too with another patch... if I am remembering that right, hell it was a looooong time ago when I played SS2.

Yes, I am pretty sure you could do that too.

I might have to fire it up again - it really is a fun game and I'm intrigued by the upgrades.
Ditto, all this talk is giving me the itch!
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