System Shock Remake Gets Unreal

The System Shock Kickstarter page has a "shocking" announcement from Night Dive Studios from GDC (thanks K 2 the W). They say their crowdfunded remake of System Shock is switching to Epic's Unreal Engine because the Unity engine would not allow them to achieve their goals for the console versions. Polygon has a look at the changes and some comments from the developers. Switching engines has not always turned out to be the ideal move for in-development games, but they say they've "mitigated that risk by switching over early." Here's a new pre-alpha trailer showing off the game's new look.

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Re: System Shock Remake Gets Unreal
Mar 2, 2017, 09:52
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Re: System Shock Remake Gets Unreal Mar 2, 2017, 09:52
Mar 2, 2017, 09:52
 
No way that switching to UE4 was a bad idea. I've played with the engine a little bit and it fucking amazing! I believe Unity is written in C# and Unreal is written in C++ and you can edit the code directly in the engine. With it's node based programming interface it makes it so non programmers can actually code some really amazing shit.

I noticed that they dropped the "retro" look of the walls and ceiling that they had in the demo that they released and this is MOST welcome. I found the look to be jarring at first when I played it.

It's looking good, I can't wait to play it!
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