The
System Shock Kickstarter page has a "shocking" announcement from Night Dive
Studios from GDC (thanks K 2 the W). They say their crowdfunded remake of
System Shock is
switching to Epic's Unreal Engine because the Unity engine would not allow them
to achieve their goals for the console versions.
Polygon has a look at the changes and some comments from the developers.
Switching engines has not always turned out to be the ideal move for
in-development games, but they say they've "mitigated that risk by switching
over early." Here's a new
pre-alpha trailer showing off the game's new look.