ItBurn wrote on Feb 26, 2017, 11:54:
Creston wrote on Feb 26, 2017, 11:33:
Too early? It's been in production for five years?
At a studio I worked at, it took 8 years to release one game and it was restarted from scratch several times.
how big was the studio team and how much experience did they have? how big was the budget?
if you want to compare, it needs to be apples to apples, not apples to oranges
BioWare has been around for almost 30 years now.. they are fucking huge and have tons and tons of cash, and lots of people who have been doing this kind of thing for decades... did you work at a comparable studio?