Steam Greenlight Giving Way to Steam Direct

Steam News announces the end of the Steam Greenlight program, saying it will give way to a new system called Steam Direct that will launch in the spring. Valve talks about how this evolution will address a couple of the shortcomings of Greenlight as it will improve the pipeline for bringing new content to Steam and provide more ways to connect customers with the content they want. Here's more on Steam Direct and the future of the service:
A better path for digital distribution
The next step in these improvements is to establish a new direct sign-up system for developers to put their games on Steam. This new path, which we’re calling “Steam Direct,” is targeted for Spring 2017 and will replace Steam Greenlight. We will ask new developers to complete a set of digital paperwork, personal or company verification, and tax documents similar to the process of applying for a bank account. Once set up, developers will pay a recoupable application fee for each new title they wish to distribute, which is intended to decrease the noise in the submission pipeline.

While we have invested heavily in our content pipeline and personalized store, we’re still debating the publishing fee for Steam Direct. We talked to several developers and studios about an appropriate fee, and they gave us a range of responses from as low as $100 to as high as $5,000. There are pros and cons at either end of the spectrum, so we’d like to gather more feedback before settling on a number.

Just the beginning
We want to make sure Steam is a welcoming environment for all developers who are serious about treating customers fairly and making quality gaming experiences. The updates we’ve made over the past few years have been paving the way for improvements to how new titles get on to Steam, and Steam Direct represents just one more step in our ongoing process of making Steam better.

We intend to keep iterating on Steam’s shopping experience, the content pipeline and everything in between.

As we prepare to make these changes, we welcome your feedback and input on this and any other Steam issues. As always, we'll continue to read the community's discussions throughout the Steam forums and the web at large, and we look forward to hearing your thoughts.
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38.
 
Re: Steam Greenlight Giving Way to Steam Direct
Feb 10, 2017, 21:29
Dev
38.
Re: Steam Greenlight Giving Way to Steam Direct Feb 10, 2017, 21:29
Feb 10, 2017, 21:29
Dev
 
Wesp5 wrote on Feb 10, 2017, 15:57:
How would it be that instead of just getting more money from their monopoly while doing nothing, which is how Steam Direct translates to me, if Valve would actually check whatever they sell on Steam for quality or at least make sure it runs how intended to weed out the trash?
Whoa whoa whoa man! Didn't you read the original greenlight press release? Valve said they were doing it because the checking was too much work and they wanted to shift that to the community instead.
Not joking.
So you can't expect them to want to wheel their desks to do that.
Valve is hoping to weed out "noise" with the fee, but sadly, a failure to review the titles will mean they stand more risk of filtering all the good indie titles right now.
Especially because steam has played a HUGE part in how the indie scene for PC has exploded in the past decade.

HorrorScope wrote on Feb 10, 2017, 17:46:
What is funny the whipping boy ORIGIN does!!! You can chat with them within minutes and get shit resolved. lol
That would be because they have managers and people hired for support (even if they are probably out of India).
Valve has desks on wheels with no one interested in being on helldesk.
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