eRe4s3r wrote on Feb 10, 2017, 14:20:
Bundy wrote on Feb 10, 2017, 14:03:
$100 hasn't reduced the amount of trash you see in the iOS app store. But I imagine $5,000 will almost entirely eliminate the one-man-part-time indie dev from publishing anything.
There must be a middle ground that'll work for devs and gamers alike.
With 5000$, games like Star Ruler or indeed any Indy game (including the ones from Japan) would not be on Steam whatsoever. That'd be like 20% of the budget...
So those games did less than $5000 in sales thus not recouping the money? I'd argue such niche games need not be on Steam in that case.
With great freedom comes great responsibility.