Obsidian Entertainment proudly presents the sequel to our crowdfunded and critically-acclaimed role-playing game, Pillars of Eternity. Welcome to Pillars of Eternity II: Deadfire. With Pillars II, we are revisiting the rich narrative, beautiful environments, and tactical combat that made Pillars of Eternity one of the highest-rated PC games of all time. Having a development team of over 77,000 people made the first game possible, but your feedback and community support made it amazing! Our team wants to take you on a second journey to Eora. We couldn't be more excited to get all of you involved in Pillars of Eternity II: Deadfire.
Explore Deadfire
Voyage by land and sea across the myriad islands of Deadfire to discover new cultures and environments. Help to resolve a multi-layered conflict between the locals, ambitious trading companies, and bands of fierce pirates while following in the footsteps of Eothas.
A Living, Breathing World
The people of Deadfire have lives of their own, jobs to do, and appointments to keep. They will carry on with their affairs even when you're not watching. If you don’t find the street gang in their usual haunt, a street urchin might be persuaded to tell you that at night you’ll find them at their flop house.
New and Returning Companions
While some familiar faces will be returning, Deadfire will also present a fresh crop of travelers with stories of their own. Companions are tightly intertwined with the fate of Eothas and the Deadfire and will change based on the player's choices over the course of the story.
Enhanced Reactivity
Continue the story you began as the Watcher of Caed Nua in Pillars of Eternity, and see how your decisions and actions in the Dyrwood persist in Deadfire.
Creston wrote on Jan 27, 2017, 12:13:That's not how it works on a credit card. You actually don't even have to pay that portion of the bill, and they cannot charge you for it while it's being investigated.
Sure. If you can prove to their satisfaction that it wasn't you, and if you're fine with waiting "a few weeks" to get your money back
nin wrote on Jan 27, 2017, 16:00:
I'd prefer 6 to 5, but it's not a deal killer for me. I do hope they have a good explanation as to why...
MoreLuckThanSkill wrote on Jan 27, 2017, 15:56:
Yeah, I was leery of using Fig, at least without a Paypal option or something. Passing their goal in less than 24 hours, I can hold off a bit before I buy the cheap-ass $29 version.![]()
*EDIT* Also apparently 5 is the official party size, the cursed fools! Message board pleading has commenced on their forums.
nin wrote on Jan 27, 2017, 13:55:
They've (easily) surpassed their 1.1m goal, so I suspect they'll have alternate funding methods up very soon...
Leper wrote on Jan 27, 2017, 11:18:
2) Most companies won't store your CC info unless you specifically ask them to.
It may even be illegal to do without your consent.
If you're worried about them stealing it, your CC has fraud protection which means you'll be reimbursed for charges that you don't make.
I can't count how many companies I've used my credit card through. I watch my statements but haven't ever seen anything suspicious.
Ozmodan wrote on Jan 27, 2017, 11:22:
It makes no sense that a popular game like this needs crowd funding. I really liked the first game, but after the success of their first product I would never give them money for a second, that just seems stupid. They made a lot of money on that game.
If you want to blindly throw money at them fine, but I will buy it on steam when it becomes available. In the meantime, I can use that money on other things that are currently available.
Lord Tea wrote on Jan 27, 2017, 02:56:MoreLuckThanSkill wrote on Jan 26, 2017, 21:43:
*EDIT* Ugh, Fig, yet another crowdfunding platform. Oh well, I'll still contribute.
Oh well, I won't.
Because
1) There is no reason to do this on Fig instead of Kickstarter which worked just fine for the first game.
2) I'm not willing to give away my CC info to yet another crowdfunding platform for, maybe, a single pledge.
3) Once fully funded the game will be available for purchase at STEAM/GOG anyway.
nin wrote on Jan 27, 2017, 07:40:Creston wrote on Jan 26, 2017, 23:33:Task wrote on Jan 26, 2017, 23:30:Creston wrote on Jan 26, 2017, 23:04:nin wrote on Jan 26, 2017, 19:09:
Considering how much I loved POE, I went a little nuts this round...actually I went really nuts. But hey, signed box, this time...
How badly did you splurge?![]()
Signed box edition is 249$ US
DAYYYYUM, SON!
You can...um...safely double that
...
Cutter wrote on Jan 27, 2017, 00:13:
Sez who? Most of the opinions I've seen on the matter agree it sucks.
Creston wrote on Jan 26, 2017, 23:33:Task wrote on Jan 26, 2017, 23:30:Creston wrote on Jan 26, 2017, 23:04:nin wrote on Jan 26, 2017, 19:09:
Considering how much I loved POE, I went a little nuts this round...actually I went really nuts. But hey, signed box, this time...
How badly did you splurge?![]()
Signed box edition is 249$ US
DAYYYYUM, SON!
safely double that
...Cutter wrote on Jan 27, 2017, 00:13:
Sez who?
Cutter wrote on Jan 27, 2017, 00:13:
Most of the opinions I've seen on the matter agree it sucks.
Cutter wrote on Jan 27, 2017, 00:13:
There's just been a real lack of real quality classic CRPGs IMO. Divinity was bleh, Wasteland 2 bleh, Tyranny bleh, PoE bleh. Nothing comes remotely close to classics like FO1/FO2, et al. On the 3D front at least there was Witcher 3 and FO4/Skyrim to some extent. Mass Effect, et al. are all sorta of bleh too.
I want them to be as good, but they just aren't.
Cutter wrote on Jan 27, 2017, 00:13:
Edit: Oh yeah, fuck real-time combat with pause already ... I guess what I'd really like to see atm is a new NWN style game.
MoreLuckThanSkill wrote on Jan 26, 2017, 21:43:
*EDIT* Ugh, Fig, yet another crowdfunding platform. Oh well, I'll still contribute.