Fig is now hosting a
crowdfunding campaign for Pillars of Eternity II: Deadfire, an RPG sequel from
Obsidian Entertainment. The campaign is just beginning, but is already well on
its way toward its initial funding goal of $1,100,000. Here's a
campaign launch trailer
with a look, and here's a bit on the plan:
Obsidian Entertainment proudly presents the sequel to our crowdfunded and
critically-acclaimed role-playing game, Pillars of Eternity. Welcome to Pillars
of Eternity II: Deadfire. With Pillars II, we are revisiting the rich narrative,
beautiful environments, and tactical combat that made Pillars of Eternity one of
the highest-rated PC games of all time. Having a development team of over 77,000
people made the first game possible, but your feedback and community support
made it amazing! Our team wants to take you on a second journey to Eora. We
couldn't be more excited to get all of you involved in Pillars of Eternity II:
Voyage by land and sea across the myriad islands of Deadfire to discover new
cultures and environments. Help to resolve a multi-layered conflict between the
locals, ambitious trading companies, and bands of fierce pirates while following
in the footsteps of Eothas.
A Living, Breathing World
The people of Deadfire have lives of their own, jobs to do, and appointments
to keep. They will carry on with their affairs even when you're not watching. If
you donít find the street gang in their usual haunt, a street urchin might be
persuaded to tell you that at night youíll find them at their flop house.
New and Returning Companions
While some familiar faces will be returning, Deadfire will also present a
fresh crop of travelers with stories of their own. Companions are tightly
intertwined with the fate of Eothas and the Deadfire and will change based on
the player's choices over the course of the story.
Continue the story you began as the Watcher of Caed Nua in Pillars of
Eternity, and see how your decisions and actions in the Dyrwood persist in
MoreLuckThanSkill wrote on Jan 26, 2017, 21:43: *EDIT* Ugh, Fig, yet another crowdfunding platform. Oh well, I'll still contribute.
Oh well, I won't.
Because 1) There is no reason to do this on Fig instead of Kickstarter which worked just fine for the first game.
2) I'm not willing to give away my CC info to yet another crowdfunding platform for, maybe, a single pledge.
3) Once fully funded the game will be available for purchase at STEAM/GOG anyway.
You are free to do what you want, but for 1) you are arguing that monopolies are good. What if by using Fig instead of Kickstarter they save money and have more to put towards game development?
2) Most companies won't store your CC info unless you specifically ask them to. It may even be illegal to do without your consent. If you're worried about them stealing it, your CC has fraud protection which means you'll be reimbursed for charges that you don't make. I can't count how many companies I've used my credit card through. I watch my statements but haven't ever seen anything suspicious.
3) Yes, as long as it gets funded it will be available on Steam, etc. I guess the old argument is whether you want to give them your money now so they potentially have more money for development or if you want to give them your money later to reward them for a job well-done or so they potentially have more money for their next game. Totally your choice.