Yes I saw the linked image. I found it interesting, but I also noted that it didn't seem to include consoles from the handheld market. I mention this because if you analyze the advertising the amount of time the Switch is shown docked versus how much it is shown as a mobile device one could make the argument that Nintendo is marketing the device as a handheld first. Given the gaming environment in Nintendo's homeland Japan, where the trend is heavily weighted towards mobile gaming, that would seem fair.
Also, the list doesn't take into account that all consoles are not created equal. The PS4 at launch had better features and more raw power than the Xbox One and yet released $100 cheaper, giving Sony a great advantage early on in the generation for example.
You mention indie games, and I agree embracing that scene would be the single best move Nintendo could make to achieve relevancy and market penetration it needs to be competitive this generation. I also agree that marketing was the single biggest failure of Nintendo with the Wii-U, which really wasn't that bad of a system. I think the lack of really good first party franchise games was a huge failure too. Nintendo has shown in the past that it can be successful without much third party support, but it absolutely has to have good in-house games.
While I have some concerns, as you said Nintendo has been on point with their marketing, already correcting the biggest failure of the Wii-U generation, so there is cause for optimism. I just can't underestimate Nintendo's ability to make horrible decisions from time to time. This comment was edited on Jan 14, 2017, 07:15.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi