Star Citizen Engine Switch Follow-up

A post to the RSI Community Forums by Chris Roberts further discusses the just announced switch for Star Citizen from Crytek's CryENGINE to Amazon's Lumberyard engine (thanks DSOGaming). As noted, the new engine is an offshoot of the old one, and Chris explains that this made for an easy transition:
Lumberyard and StarEngine are both forks from exactly the SAME build of CryEngine.

We stopped taking new builds from Crytek towards the end of 2015. So did Amazon. Because of this the core of the engine that we use is the same one that Amazon use and the switch was painless (I think it took us a day or so of two engineers on the engine team). What runs Star Citizen and Squadron 42 is our heavily modified version of the engine which we have dubbed StarEngine, just now our foundation is Lumberyard not CryEngine. None of our work was thrown away or modified. We switched the like for like parts of the engine from CryEngine to Lumberyard. All of our bespoke work from 64 bit precision, new rendering and planet tech, Item / Entity 2.0, Local Physics Grids, Zone System, Object Containers and so on were unaffected and remain unique to Star Citizen.

Going forward we will utilize the features of Lumberyard that make sense for Star Citizen. We made this choice as Amazon's and our focus is aligned in building massively online games that utilize the power of cloud computing to deliver a richer online experience than would be possible with an old fashioned single server architecture (which is what CryNetwork is).

Looking at Crytek's roadmap and Amazon's we determined that Amazon was investing in the areas we were most interested in. They are a massive company that is making serious investments into Lumberyard and AWS to support next generation online gaming. Crytek doesn't have the resources to compete with this level of investment and have never been focused on the network or online aspects of the engine in the way we or Amazon are. Because of this combined with the fact we weren't taking new builds of CryEngine we decided that Amazon would be the best partner going forward for the future of Star Citizen.

Finally there was no ulterior motive in the timing of the announcement. The deal wasn't fully finalized until after the release of 2.5 and we agreed with Amazon to announce the switch and partnership upon the release of 2.6, which would be the first release on Lumberyard and AWS. If you have been checking out our schedule updates you would know that we originally had hoped to release 2.6 at the beginning of December, not Friday the 23rd!

I hope this clears up some of the speculation I have seen. We are very excited to be partnered with Amazon and feel this move is a big win for Star Citizen and by extension everyone that has backed the project.

p.s. I wont be replying to this as it is Christmas and I am meant to be enjoying a bit of time off with my family (and playing some games - you may see me pop into a Star Marine or AC match or two!)

p.p.s Happy Holidays All!
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Re: Star Citizen Engine Switch Follow-up
Dec 27, 2016, 16:55
62.
Re: Star Citizen Engine Switch Follow-up Dec 27, 2016, 16:55
Dec 27, 2016, 16:55
 
Slick wrote on Dec 26, 2016, 17:44:
SlimRam wrote on Dec 26, 2016, 01:58:
My powers of observation often scare MYSELF. Please observe 2 post above for Mr. Harlock's responce Slick and CJ Parker seem to be literally separated at birth. They both have HUGE superiority complexes and love to talk down to any unfortunate soul that actually wants to comment on a subject that they happen to be upon. Hell, they even have almost the same computer config as they said a few days ago. I do not care so let them do what they do, doesn't really matter to me *bows*. Merry Christmas to All!!!

Wait what!?

CJ_parker and I couldn't be more socially opposed. The fact that I point out the oh-so few things we share in common is more a reflection about the absurdity of how 2 people with such fundamentally different views can occasionally share something in common.

99% of the time, CJ is just posting loud angry bullshit, and he'll probably take that as a compliment.

As for me, care to point out in this thread how I've been condescending?

There have been condescending posts made, but not by me. The last 2 days of SC thread posts I've made have been very civil.

You both post your opinions, like everyone else here. You're similar in regards to how you talk to people. Yeah, CJ screams a lot and calls a lot of things shit, it's his way. You don't do this. What you both do seem to do is argue your point even after the person you're arguing with has made up their mind. Neither of you seem to be able comprehend why a person doesn't agree with you, even when they explain it. Then, instead of accepting their answer, you both tend to start becoming angrier and finally sometimes resort to direct or indirect insults.

No, I don't have to qualify my opinion of you to you or anyone else. This is my opinion of you both; whether you agree with it or not is irrelevant. Some people on here probably see me as an idiot or asshole because of some of the things I've said, that's their opinion and their entitled to it.
With a damaged Panzer still hunting 'The Haunted Tank' and Gus out of ammo, Jeb knew there was only one option, "Slim, RAM!"
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              Re: Star Citizen Engine Switch Follow-up
 62.
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