This blurb is from VentureBeat
“We’ve been working with Amazon for more than a year, as we have been looking for a technology leader to partner with for the long term future of Star Citizen and Squadron 42,” said Roberts, Cloud Imperium Games’ CEO and creative director, in a statement. “Lumberyard provides ground breaking technology features for online games, including deep back-end cloud integration on AWS and its social component with Twitch that enables us to easily and instantly connect to millions of global gamers. Because we share a common technical vision, it has been a very smooth and easy transition to Lumberyard. In fact, we are excited to announce that our upcoming 2.6 Alpha release for Star Citizen is running on Lumberyard and AWS.”
Seems likes a good move BUT SC is apparently the only
game being done with the engine thus far. Atleast NOW they are using an engine that was actually DESIGNED for online gaming. I'm guessing that when you are building a massive online multiplayer game you should probably pick an engine that is built for this purpose from the very start... But of course, i'm not the one building SC so what would I know.
With a damaged Panzer still hunting 'The Haunted Tank' and Gus out of ammo, Jeb knew there was only one option, "Slim, RAM!"