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Call of Duty: Infinite Warfare - Sabotage Plans

Activision announces the first DLC pack for Call of Duty: Infinite Warfare will be released on January 31st for the PlayStation 4 edition of the first-person shooter. The pack is called Sabotage, and they say "other platforms to follow." We presume that will be after one month of exclusivity concludes, but our crystal ball ain't so crystal clear. They celebrate the news with a new preview trailer with a look. Here's word on the pack's contents:

“We’re excited to introduce a new chapter to our zombies experience, taking players into a spooky 1990s summer camp straight out of the horror films of the decade,” said Dave Stohl, Studio Head of Infinity Ward. “We’re also delivering four new, diverse multiplayer maps, including a remake of the Modern Warfare® 2 classic, Afghan. There’s a tremendous variety of new content that we think every player will enjoy.”

Rave in the Redwoods, the next thrilling chapter of the Call of Duty: Infinite Warfare zombies experience, continues the macabre narrative while transporting players into a new decade: the 1990s. Willard Wyler, the enigmatic movie director villain, returns and has trapped the protagonists inside another one of his twisted horror films. The four playable characters from the original story also return, but with fresh, over-the-top roles, as they learn more about Wyler’s evil plot while fighting all-new varieties of the undead in an abandoned, lakeside summer camp where zombie ravers have taken over and turned the grounds into a techno-fueled illusion. Rave in the Redwoods is a tense, spooky thrill ride with shocking twists, surprises, and a slew of new Easter eggs for players to discover.

In addition to the Rave in the Redwoods zombies content, Sabotage will also include four new multiplayer maps:

  • Noir – A dark, grimy city map inspired by futuristic Brooklyn at night, Noir is a classic three-lane map set against a backdrop of a dystopian future, filled with cafes and parks surrounding a brutal downtown warzone.
  • Neon – A virtual training center designed for urban warfare, Neon is a unique, digitized battle arena where cars and other structures spawn out of thin air and enemies dissolve into hundreds of pixels when defeated. Middle lane sightlines will cater to long-range players while the outsides of the map allow for quick counter-attacks in close-quarter action.
  • Renaissance – Set in Northern Italy, Renaissance pits players against each other on the narrow streets of Venice surrounded by classic architecture and buildings that promote continuous action through the canals and neighborhoods of this iconic city.
  • Dominion – A re-imagining of the classic Afghan map from Modern Warfare 2, now set on Mars, Dominion retains all the memorable landmarks and gameplay of the original, anchored by the crashed ship in the center, with a few enhancements designed to take advantage of the new movement system.

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4. Re: Call of Duty: Infinite Warfare - Sabotage Plans Dec 21, 2016, 14:27 SpectralMeat
 
It's pretty sad to see how these guys went from making one of the best CoD game in history to one of the shittiest of all. Racing to the bottom  
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Steam: SpectralMeat
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3. Re: Call of Duty: Infinite Warfare - Sabotage Plans Dec 21, 2016, 14:21 Bard
 
Call of Duty, Infinite Indoctrination.  
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2. Re: Call of Duty: Infinite Warfare - Sabotage Plans Dec 20, 2016, 22:53 Kxmode
 

I can't stand it. I know they planned it!
 
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William Shakespeare's "Star Wars" Act I, Scene 1: Aboard the rebel ship. / Enter C-3PO and R2-D2. / C-3PO: "Now is the summer of our happiness / Made winter by this sudden, fierce attack!" / R2-D2 — Beep beep, Beep, beep, meep, squeak, beep, whee!
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1. OMG - its a mirage! Dec 20, 2016, 20:44 Agent-Zero
 
while you sit back and wonder why, i got this fuckin thorn in my side  
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