Acleacius wrote on Dec 20, 2016, 13:14:
They told the plot and the villain, in the PR release. The name of the villain, do you get it? No? Did you know the name of the villain in Dishonored?
Haha, now I see your case a bit, but one day you'll see it for yourself and laugh about it too. This is really
not that kind of game anymore.
The intro is an autoplaying non-interactive sequence. You can't walk around, slow down, take it in at your pace, meet people, none of that this time. In less than a minute, there's Delilah. Who kindly introduces herself right away. ”Hello, I'm Delilah and I'm going to serve as the villain in this video game. I'm super stereotypically evil and irredeemable, by the way! Enjoy!“
I think it was Carmack who once said that video games need a story as much as a porn film. No matter Bethesda's beef with him these years, whoever decided on how much narrative Dishonored 2 needs definitely agrees with that ethos.