RedEye9 wrote on Dec 20, 2016, 11:28:
Peeeling wrote on Dec 20, 2016, 11:10:In the history of gaming there has never been an undertaking as large as this with such a big all encompassing scope.
I don't think those who were sold on the hype deserve abuse. For the most part it's been very good hype. However I think apologists who try to gloss over the failure to deliver on promises, and who try to claim - AFAIK with zero industry experience - that this is typical AAA development are doing everyone a disservice at this point.
Not to mention it has fairly open development with the community and is crowd funded.
Some. if not most, of this is uncharted territory.
That's probably the most pernicious fallacy concerning SC.
Right across the hall we have Elite:Dangerous. What's the 'scope' or 'ambition' of that game? Do you think it's somehow intrinsically limited compared to SC - that there's something planned for SC that simply could not be introduced to E:D because of the way the latter has been developed?
Of course not! In fact, I guarantee that if CIG tossed their engine in the garbage right now, bought out E:D and ported the SC ship assets, you would be playing the game promised in the Kickstarter within 12 months. Maybe six.
SC's glacial progress and missed deadlines are NOT a natural and inevitable consequence of project scope. They are a natural and inevitable consequence of poor decision-making, poor planning and impulsive feature-creep. It's what happens when you simply don't understand the reality of what you're attempting and thus cannot adequately prepare for it.