Star Citizen Video

A new Star Citizen video shows off 10 minutes of emergent gameplay from Star Citizen version 2.6 (thanks DSOGaming). This is posted to the Star Citizen channel, but so was another video we linked over the weekend which ended up being deleted, so we don't know how long this will last. Word from the description is that this shows an effort to secure a giant supply of amphetamines in the space combat game: "Get a taste of what's possible in Star Citizen Alpha 2.6 with this fun emergent adventure that sees players exploring and battling their way across the vast expanse of Crusader for a chance to capture the most valuable haul of all, Big Benny's!"

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Re: Star Citizen Video
Dec 19, 2016, 16:49
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Re: Star Citizen Video Dec 19, 2016, 16:49
Dec 19, 2016, 16:49
 Cutter
 
grudgebearer wrote on Dec 19, 2016, 13:24:
DIA was paying $1 million/Month for 10 years, just to keep the system running poorly, and that doesn't count what they were paying lost/damaged baggage claims.

If you could have cut that opperating cost by 20% they'd have paid you half a million a year. .

The conclusion of why the system never worked, and how the poor decisions during the design phase doomed it from the get go, has so many parallels to what has gone on with Star Citizen

1. The underestimation of complexity
2. A lack of planning resulting in subsequent changes in strategy
3. Excessive schedule pressure
4. Lack of due diligence
5. Making firm commitments in the face of massive risks and uncertainty
6. Poor stakeholder management
7. Communications breakdowns
8. People working in silos
9. Poor design
10. Failure to perform risk management
11. Failure to understand the implication change requests might have
12. Lack of management oversight


Scary really when you think about the amount of money RSI is wasting.

That's the problem with every business that fails. It's the same with restaurants and why they have the highest failure rate. People with more money than common sense - and generally little to no experience - think how cool it'd be to own a bar/resto and gee, how hard can it really be after all? Well it's not hard...if you know what you're doing and you're focused. RSI is a perfect example of this. This is why so many of us chose not to back him to begin with. We were aware of us his previous history and the fact that WC/Freelancer got made IN SPITE of him, not because of him. This was the exact same shit he pulled before except others were holding the purse strings and finally gave him the boot for his incompetence. Vision is easy, ideas are a dime a dozen, focusing and delivering on time and budget is hard.
"Well, he’s not a villain Summer, but he shouldn’t be your hero. He’s more like a demon, or a super fucked up god." - Morty Smith
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