Star Citizen Video

A new Star Citizen video shows off 10 minutes of emergent gameplay from Star Citizen version 2.6 (thanks DSOGaming). This is posted to the Star Citizen channel, but so was another video we linked over the weekend which ended up being deleted, so we don't know how long this will last. Word from the description is that this shows an effort to secure a giant supply of amphetamines in the space combat game: "Get a taste of what's possible in Star Citizen Alpha 2.6 with this fun emergent adventure that sees players exploring and battling their way across the vast expanse of Crusader for a chance to capture the most valuable haul of all, Big Benny's!"

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Re: Star Citizen Video
Dec 19, 2016, 12:43
14.
Re: Star Citizen Video Dec 19, 2016, 12:43
Dec 19, 2016, 12:43
 
This video is everything wrong with SC development.

Notice how long it takes to actually get to "gameplay"? Sure, I want to walk through a long series of corridors (which they clipped out part of... look for the cuts) in order to equip in order to set my ship layout in order to take off to fly to get to the mission. Or not. Half the time is spent NOT playing the combat part.

Now, some people get into hyper-realism. There's room for the DCS Warthogs and Falcon 5.0s of the world. But how many popular sim games give "jump to action" or time acceleration features, precisely because they understand what the fun part of the game is? Honestly, this is my knock on Elite as well. But at least I don't have to check each virtual pocket for my virtual wallet and peel off virtual bills individually in order to pay for my fuel in Elite. That seems to be Chris Roberts' dream for SC.

Also, look at the combat (especially the space marine part). Are they using Nerf guns? It took 200 hits to drop a single enemy. That's a definite sign of gameplay issues there. Either the hit boxes or networking is crap, or CR realizes the intense frustration of 10 minutes of prep, only to get killed in 2 seconds. Probably a combination of both.

This game is even more borked than I feared it was. Hope the folks who backed it had the money to burn, because this game won't be played for more than five minutes by the average gamer before it goes in the garbage bin...
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