Star Citizen Video

A new Star Citizen video shows off 10 minutes of emergent gameplay from Star Citizen version 2.6 (thanks DSOGaming). This is posted to the Star Citizen channel, but so was another video we linked over the weekend which ended up being deleted, so we don't know how long this will last. Word from the description is that this shows an effort to secure a giant supply of amphetamines in the space combat game: "Get a taste of what's possible in Star Citizen Alpha 2.6 with this fun emergent adventure that sees players exploring and battling their way across the vast expanse of Crusader for a chance to capture the most valuable haul of all, Big Benny's!"

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Re: Star Citizen Video
Dec 19, 2016, 11:15
Darks
 
7.
Re: Star Citizen Video Dec 19, 2016, 11:15
Dec 19, 2016, 11:15
 Darks
 
grudgebearer wrote on Dec 19, 2016, 11:10:
Darks wrote on Dec 19, 2016, 10:52:
This whole thing is just baffling, This kind of addon to the game should have came out after the original intended game was finished.

I dont see how anyone can be supportive of this kind of crap being created for a game that was supposed to be a space flight sim in an open sand box.

Its this Bullshit that has all of us backers up in arms.

But it's no longer a space sim. Once Roberts realized how much money he could get for SQ42, he jizzed his pants and went full fan-boy on his own delusional dreams of living in the Wing Commander universe, knowing that there were plenty of gullible people with disposable income who also wanted to "live" his gaming dream world.

So, that's where we are today with this massive money-sink; Roberts is trying to create the world that he wants to live in, in game form. It is literally the epitome of scope and feature creep because it is based on his whims and flights of fancy.

I have no doubt that in the near future Star Citizen will be used as a case study for how not to approach game/software design in college courses, the same way that the Denver International Airport baggage handling system was used as how to not approach systems design when I was in college.

And thats the point, in doing so he crippled the release of Star Citizens space sim. Constant delays and reworking the games engine to make this crap.
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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