DOOM – Bloodfall Released

Bethesda.net announces the availability of DOOM – Bloodfall, the third, and final, DLC pack for the shooter remake. This trailer celebrates the release, and they offer the following details, including word that an XP bonus is currently in effect:
We’re thrilled to announce that Bloodfall, DOOM’s latest multiplayer DLC, is available right now. Bloodfall is the third and final DLC pack for DOOM, bringing three diverse new maps, a Grenade Launcher, the Cultist armor set, and more to the game’s fast-paced multiplayer. You’ll also be able to transform into the Spectre Pinky, a fan favorite demon whose signature invisibility tactic allows you to sneak up on enemy players.

To celebrate the launch of Bloodfall, we’re also holding a Double XP Weekend from now until Monday, December 19 at 12pm ET. Play all new multiplayer content, and try to level up to the new max rank of Echelon 11, level 50 to unlock the DOOM Marine Armor, which was part of last week’s Free Update 5 release.

Bloodfall is available now for PlayStation 4, Xbox One and PC, and can be purchased for $14.99 (£11.99 / €14.99 / AUS $23.95), or as part of the DOOM Season Pass.

BLOODFALL INCLUDES THE FOLLOWING:

3 New Maps

  • Empyrian – Fight in an ageless colosseum held aloft by opposing energies, as the gilded battlements slowly crumble
  • Boneyard – Battle in the outer realm of Hell, where the landscape is made entirely of demon flesh, teeth and bone
  • Outbreak – Engage in intense combat throughout a UAC facility transformed after underworldly science breaks free from containment

New Weapon

  • Grenade Launcher - Use this UAC-banned weapon to bank grenades off walls and deal area damage, or use the secondary fire to detonate a smoke grenade to conceal your position from enemies

New Playable Demon

  • Spectre Pinky - As the fast and heavily armored Pinky demon with Spectre abilities, stalk your enemies with invisibility, or bull rush to insta-gib all in your path

3 New Hack Modules

  • Extra Protection
  • Gain Extra Armor per Health Pickup
  • Augmented Healing
  • Gain Extra Health per Health Pickup
  • Glory Sight
  • Highlight enemies that can be Glory Killed from farther away

New Equipment

  • Lateral Thrusters - Dodge enemy fire and add a third, mid-air jump with this equipment item that provides short directional boosts to your movement

4 new Cultist themed armor sets

15 new customization patterns and colors

View : : :
10 Replies. 1 pages. Viewing page 1.
Newer [  1  ] Older
10.
 
Re: DOOM – Bloodfall Released
Dec 15, 2016, 04:05
10.
Re: DOOM – Bloodfall Released Dec 15, 2016, 04:05
Dec 15, 2016, 04:05
 
Placid wrote on Dec 15, 2016, 01:01:
The co-op campaign option seems to be missing.
holy crap yes! I think its insane there was no coop.
9.
 
Re: DOOM – Bloodfall Released
Dec 15, 2016, 01:01
9.
Re: DOOM – Bloodfall Released Dec 15, 2016, 01:01
Dec 15, 2016, 01:01
 
The co-op campaign option seems to be missing.
8.
 
Re: DOOM – Bloodfall Released
Dec 15, 2016, 00:05
8.
Re: DOOM – Bloodfall Released Dec 15, 2016, 00:05
Dec 15, 2016, 00:05
 
fujiJuice wrote on Dec 14, 2016, 19:18:
I feel like Single Player DLC would of sold infinitely better. I would of bought it, if it had content and was priced appropriately. I realize that is probably more work though.

Pretty much this ^

Most good reviews of this game were based on how surprisingly good and fun the SINGLE player game was. Most negative reviews were based on how mundane and meh the multi was. Every DLC has been for multi. Just some backwards thinking going on.
7.
 
Re: DOOM – Bloodfall Released
Dec 14, 2016, 21:31
Jivaro
 
7.
Re: DOOM – Bloodfall Released Dec 14, 2016, 21:31
Dec 14, 2016, 21:31
 Jivaro
 
When I paid for the game all I cared about was single player. Had the multiplayer been good I would have been in a real pickle because looking back through my post history it appears I was pretty sold on Overwatch for my multiplayer fix.

So than Bethesda, a company with a pretty so-so if not outright crappy history when it comes to DLC, gives me the full single player game I lved and the only thing people have to pay more is more multiplayer stuff I didn't care about in this game.

As far as I am concerned, they handled it perfectly. Now the community needs to do the rest. Kinda like every other Bethesda game it seems.
Avatar 55841
6.
 
Re: DOOM – Bloodfall Released
Dec 14, 2016, 21:21
6.
Re: DOOM – Bloodfall Released Dec 14, 2016, 21:21
Dec 14, 2016, 21:21
 
I'm thinking the single player content is becoming the next Doom and we have SnapMap to hold us over.

At least there's bots now, which help with the handful of players left playing. Hopefully the bots will be expanded to support all the game modes. The MP is quite 'meh', but the new gamemode with the "ball" is actually kind of cool. I'd like to see that mode added to Quake Live or even Quake Champions.
5.
 
Re: DOOM – Bloodfall Released
Dec 14, 2016, 19:52
5.
Re: DOOM – Bloodfall Released Dec 14, 2016, 19:52
Dec 14, 2016, 19:52
 
I'm really glad they kept all the DLC MP only. This way I can totally skip it since DOOM MP was UTTER TRASH. If they had tried to throw in some "an extra story mission" and the like, that would have been low.

But yes, like others, I'd prefer they make a real expansion for the SP and charge $20-30 for it. But they'll probably just wait and make DOOM2...which is fine.
4.
 
Re: DOOM – Bloodfall Released
Dec 14, 2016, 19:44
4.
Re: DOOM – Bloodfall Released Dec 14, 2016, 19:44
Dec 14, 2016, 19:44
 
Yeah, DOOM was a great singleplayer game that I wish I hadn't bought for $60.00, I'd say it was worth 30-40$ at the most - because the multiplayer was absolutely whatever.
3.
 
Re: DOOM – Bloodfall Released
Dec 14, 2016, 19:39
3.
Re: DOOM – Bloodfall Released Dec 14, 2016, 19:39
Dec 14, 2016, 19:39
 
Are they doing a real singleplayer expansion in parallel, or just missing a giant opportunity?

All this multiplayer DLC seems so... "who cares".
Avatar 57213
2.
 
Re: DOOM – Bloodfall Released
Dec 14, 2016, 19:39
2.
Re: DOOM – Bloodfall Released Dec 14, 2016, 19:39
Dec 14, 2016, 19:39
 
fujiJuice wrote on Dec 14, 2016, 19:18:
I feel like Single Player DLC would of sold infinitely better. I would of bought it, if it had content and was priced appropriately. I realize that is probably more work though.
Definitely, give me 10 more hours of single player for $20.
Not saying it's not fun, but Multi Player is just not happening https://steamdb.info/app/379720/graphs/
A mask is not a political statement. It's an IQ test.
Avatar 58135
1.
 
Re: DOOM – Bloodfall Released
Dec 14, 2016, 19:18
1.
Re: DOOM – Bloodfall Released Dec 14, 2016, 19:18
Dec 14, 2016, 19:18
 
I feel like Single Player DLC would of sold infinitely better. I would of bought it, if it had content and was priced appropriately. I realize that is probably more work though.
Avatar 14675
10 Replies. 1 pages. Viewing page 1.
Newer [  1  ] Older