Gigantic Open Beta

Open beta testing is now underway for Gigantic, Motiga's free to play MOBA. The open beta is available for Windows 10 and Xbox One, and features cross-platform play between both versions. They also sell founder's packs on GoGigantic.com. Here's the explanation: "Players looking to unlock more for their Gigantic experience can also purchase the Founder’s Pack ($39.99) to gain access to all 16 current heroes, four upcoming heroes and additional unique rewards. Valued at over $150, the Founder’s Pack offers a substantial savings to players looking to establish themselves right away." Here's an open beta launch trailer, and here are more details:
Gigantic will always be free-to-play and its entire roster of heroes and creatures are unlockable through in-game currencies earned by completing matches and fulfilling Fortune Cards. Purchasing the Founder’s Pack grants players instant access to 16 Open Beta heroes (plus four future heroes) ready to battle for supremacy. Finally, Founders will receive two limited additional “Imperial” skins and two exclusive Founder’s profile icons. Gigantic and the Founder’s Pack is available now on Windows 10 and Xbox One via the Xbox Game Preview Program, but will follow on Arc (PC Windows) at a later date.

Gigantic is a free-to-play competitive action MOBA developed by Motiga. Even though it's gorgeously rendered, light-hearted and charming, Gigantic is for all types of gamers and pits teams of five heroes and their massive Guardians against each other in epic battles across a variety of maps. The game combines explosive combat with fast-paced teamwork, strategy, and skill, as players are required to work together and fight relentlessly to defeat opposing Guardians with spells, guns and swords.

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6.
 
Re: Gigantic Open Beta
Dec 9, 2016, 20:28
6.
Re: Gigantic Open Beta Dec 9, 2016, 20:28
Dec 9, 2016, 20:28
 
PHJF wrote on Dec 9, 2016, 09:52:
When it's free to play, nothing in it has any value to me whatsoever. Without binding me to a game through a purchase, you won't bind my perception of value to the game. And I think this is how it works for the majority of people, but I could be wrong.

Yeah that or the incredibly popular and free MOBAs this is trying to compete with have the same business model...

They don't have any draw to me though, this is why I am a bit confused about the whole F2P thing. I tried them all none of them could hold my attention, and I seem to have a huge barrier in my mind against paying for anything in a f2p title. And equally, once a game is free (but not a gift) then I have an even bigger barrier in my mind against even playing it for any length

Guess I am just weird ^^
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5.
 
Re: Gigantic Open Beta
Dec 9, 2016, 09:52
PHJF
 
5.
Re: Gigantic Open Beta Dec 9, 2016, 09:52
Dec 9, 2016, 09:52
 PHJF
 
When it's free to play, nothing in it has any value to me whatsoever. Without binding me to a game through a purchase, you won't bind my perception of value to the game. And I think this is how it works for the majority of people, but I could be wrong.

Yeah that or the incredibly popular and free MOBAs this is trying to compete with have the same business model...
Steam + PSN: PHJF
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4.
 
Re: Gigantic Open Beta
Dec 9, 2016, 09:00
4.
Re: Gigantic Open Beta Dec 9, 2016, 09:00
Dec 9, 2016, 09:00
 
MattyC wrote on Dec 9, 2016, 08:49:
eRe4s3r wrote on Dec 9, 2016, 08:14:
When it's free to play, nothing in it has any value to me whatsoever. Without binding me to a game through a purchase, you won't bind my perception of value to the game.

If it helps I can charge you $60 for it.

You could, but nothing you offer would be valued at 60$ so I wouldn't pay that ^^ (to use this funny PR speak)

If you don't charge money for a thing you made, then it tells me you don't value it enough to charge for it, so why should I value it high enough to pay for it, or play it, for that matter?
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3.
 
Re: Gigantic Open Beta
Dec 9, 2016, 08:49
3.
Re: Gigantic Open Beta Dec 9, 2016, 08:49
Dec 9, 2016, 08:49
 
eRe4s3r wrote on Dec 9, 2016, 08:14:
When it's free to play, nothing in it has any value to me whatsoever. Without binding me to a game through a purchase, you won't bind my perception of value to the game.

If it helps I can charge you $60 for it.
”Not many people know I owned the first radio in Springfield. Weren’t much on the air then. Just Edison reciting the alphabet over and over. “A,” he’d say. Then “B.” “C” would usually follow."
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2.
 
Re: Gigantic Open Beta
Dec 9, 2016, 08:14
2.
Re: Gigantic Open Beta Dec 9, 2016, 08:14
Dec 9, 2016, 08:14
 
When it's free to play, nothing in it has any value to me whatsoever. Without binding me to a game through a purchase, you won't bind my perception of value to the game. And I think this is how it works for the majority of people, but I could be wrong.

Avatar 54727
1.
 
Re: Gigantic Open Beta
Dec 9, 2016, 03:02
1.
Re: Gigantic Open Beta Dec 9, 2016, 03:02
Dec 9, 2016, 03:02
 
"Valued at over $150,"

I always stop reading when I first encounter weasel-words..
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