If anyone's still reading this thread, make sure to ENABLE temporal filtering. It's basically the samething as checkboard rendering that the PS4 pro is using for fake 4k right now.
you GAIN like 50% FPS by turning it on with MSAA x2, it's crazy. picture quality looks indistinguishable from without it.
Nvidia has a great writeup blog post about all the settings that's worth checking out in this game.
And to anyone who can't tell the difference between forced positive and negative acceleration on the mouse in 2016... I just have no words. I know I'm an FPS snob, but to me it's totally unacceptable. Yes you "can" technically play it, but I'm not lying when I tell you that moving your mouse 1 inch could move your crosshairs 10 degrees, or 180 degrees laterally, depending on how fast you move the mouse. That is not a PC game, it's a console controller scheme that's been ported to mouse inputs.
You're not controlling a mouse, you're controlling an analog stick emulator.
I can only imagine if a car you were driving changed it's sensitivity so drastically depending on how fast you turned the wheel. LOL. people would probably notice then...