A new update is available for Sid Meier’s Civilization VI today. The “Fall 2016 Update” will automatically install when starting the Steam client; if it doesn’t install automatically, please restart Steam.
This update adds DirectX 12[en.wikipedia.org] support to Civilization VI, starting with AMD cards and NVIDIA Maxwell-series-or-later cards; please make sure your drivers are up-to-date. Support has also been added for Logitech ARX[gaming.logitech.com]. For more information on each of these, please click their respective link.
Today you’re also able to play a whole new scenario called “Cavalry and Cannonades,” and settle on two new map types, “Four-Leaf Clover” and “Six-Armed Snowflake.” These maps are playable both online and off, and were designed to encourage more conflict by forcing players to move toward the center. For the full list of what’s in this latest update, please see below.
SpectralMeat wrote on Nov 19, 2016, 07:19:Numinar wrote on Nov 18, 2016, 21:31:Oh wow, not for me.
The game is ready before the narration ends in the largest map size
What kind of CPU and video card do you have?
I am running an i5-2500k OC to 4.5 and 970GTX.
Looking at the CPU utilization it is only at 30% load.
From the menu screen to load into game it literally takes a couple of minutes.
It is a pretty late game I am loading in, nearly at the very end of my first play through but still the load time is ridiculously long.
SpectralMeat wrote on Nov 19, 2016, 07:19:Numinar wrote on Nov 18, 2016, 21:31:Oh wow, not for me.
The game is ready before the narration ends in the largest map size
What kind of CPU and video card do you have?
I am running an i5-2500k OC to 4.5 and 970GTX.
Looking at the CPU utilization it is only at 30% load.
From the menu screen to load into game it literally takes a couple of minutes.
It is a pretty late game I am loading in, nearly at the very end of my first play through but still the load time is ridiculously long.
Numinar wrote on Nov 18, 2016, 21:31:Oh wow, not for me.
The game is ready before the narration ends in the largest map size
Osc8r wrote on Nov 18, 2016, 22:35:Are you serious? Wow. I mean I guess I understand if this is them recognizing that it was poorly implemented in Civ 5 and wanting to take their time to do it right, but I won't be buying until it is in and I hear good things about it from actual people.
Have they added co-op yet? Can't believe it's missing.