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SAG-AFTRA on Call of Duty: Infinite Warfare

The striking voice actors at SAG-AFTRA offer a statement about the release of Call of Duty: Infinite Warfare. They say they "welcome" the release, but their passive/aggressive agenda shows through as they enter accountant mode to explain how much of the game's revenue was devoted to voice talent:
SAG-AFTRA today welcomed the release of Activision’s latest “Call of Duty” installment “Call of Duty: Infinite Warfare” by noting that dialogue by voice performers appears in 100 percent of the blockbuster franchise's gameplay.

SAG-AFTRA believes that performance matters and its members who are heard on Activision’s “Call of Duty” franchise have helped make these games international bestsellers. In fact, “Call of Duty: Black Ops III” is the top game on current-generation consoles, according to the company’s own figures. That helps explain why Activision has reported record third-quarter revenue of $1.57 billion, up from $990 million the previous year. The company now expects to finish 2016 with $6.45 billion in revenue — exceeding its earlier forecasts.

Meanwhile, voice and performance capture actors who have performed all roles on all titles of the epic “Call of Duty” series since 2003 earned roughly 0.03 percent of the franchise's $15 billion in total sales, according to public reports and SAG-AFTRA figures.

“SAG-AFTRA understands that the great majority of work done on the ‘Call of Duty’ franchise was done by committed teams of animators, coders and developers — workers who were often required to put in twelve-fourteen hour days, seven days a week for months at a time,” said SAG-AFTRA President Gabrielle Carteris. “While we applaud these herculean efforts, we believe that the culture of exploitation that exists in all aspects of the video game industry must come to an end.”

11. Re: SAG-AFTRA on Call of Duty: Infinite Warfare Nov 6, 2016, 00:29 McJammiepants
Cutter wrote on Nov 5, 2016, 16:21:
A company will only pay you what they feel you're worth. If you can't negotiate for better pay, royalties, etc. than you aren't of much value to them, are you? Major actors never have these problems. It's no different from a corporation hiring an exec over a member of the rank and file. Once makes a lot more money, stock options, benefits, etc. and the other is lucky to have a paying job. Learn to cope with it already. If you don't like it, go do something else. The world owes you nothing.

Wow. I have seen you post some ignorant stuff, but this goes well beyond. This is oligarchal cynicism at its worst. Companies more often than not haven't a clue what is of worth unless there is historical data to validate it. They operate almost entirely on market analysis, depending on their size, and committee. As was said by someone else, major actors weren't always major and required a number of contacts, lucky breaks, and yes, a union working for their best interests. The world may "owe you nothing" but I can guarantee you, Cutter, you're only alive because other people thought you were worth their time, energy, knowledge, and support.
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