Clockwork Empires is now available like clockwork
on Steam for Windows and
OS X. The steampunk construction game was in early access, and
this post has details on all that's changed in version 1.0. It also
outlines plans for post-release support, promising UI improvements, balance
changes, achievements, and more. Here's the deal on the game:
It's now up
to you to ensure the success of frontier colonies populated by ambitious
overseers, brave soldiers, and oppressed labourers who work and live in
workshops, mines, scientific laboratories, lavishly decorated houses, farms,
chapels, pubs, and more. But be wary - every colonist is a unique simulated
individual with their own personality, motivation, secrets, and peculiar desires
which must be satisfied lest they invite Terrible Consequences ranging from
occult ritual to delicious cannibalism.
Ha ha, video games!
Eager test subjects have spent many months toiling for The Empire as the game
underwent Incredible Renovations of Fabulous Extremity™ in Steam Early Access,
and now colonial bureaucrats everywhere may seek fame & adventure in Clockwork
Empires. Players are transported into a marvelously odd steampunk frontier as a
Junior Bureaucrat (Colonial Grade) sent forth by the Clockwork Empire to build a
new colony from scratch. Players design buildings and their contents from the
ground-up to feed the Ravenous Maw of Industry, manage the uniquely unruly
population, and must make Important Decisions when the Occult Investigator shows
up for a surprise inspection.
When terrible things go Too Far, eldritch Horrors may be unleashed – leaving
colonists in chaos, confusion, and occasionally Oddly Transformed amidst burning
wreckage, from which only you can save them (maybe). Do your job well, or let it
all crumble into a pile of misery and start over in the next spot over; either
way, in true Bureaucratic fashion, you will bring Glory to the Clockwork
Empire.